I'm going to bungling my way through modding M2 over the next few weeks (months, years, etc) with creating a whole new faction, with a new religion and building tree. Pretty much everything i can, i'm gonna have a few Q's on the way.
Q's
- Is it possible to edit what plays when an agent assassinates or spies on something? Or when a merchant interacts, etc? As in replace the video with my own one or my own images?
- Can the buttons that show up after you take over a settlement/win a battle be changed? And can one change the effects of what they do? For example I would like to make the 'Execute' button after a battle into a 'Sacrifice' button which has a boost either on population happiness or somesuch thing.
- Is it possible to create formations for armies? I would like to create the 'boar' formation that the Scandinavians used, is there a system for creating new formations in the game?
- With the 2H axemen units specifically the animations are so slow that the unit itself is pretty much useless. What are the limitations on animation tweaking? I've got a fair bit of experience in animating in 3DS Max, could anyone link me to what has been discovered with editting animation so far? I would really like to see the 2h units become more of a powerful unit on the battlefield than they are now.
- With groups of units having varying faces & legs/arms/torsos etc, how does that work in the texture files? Do we create multiple texture files, or is it a matter of different layers for each unit type? Also with weapons are they on the unit texture file or on their own?
I apologise if these questions have all been asked before, but doing a few searches hasn't revealed any useable info so far.
Any and all help would be greatly appreciated!
Cheers
Eldgrim
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