So when a troop of units have different hats, helmets, etc - do the multiple meshes fall into the same texture file? So with the Norman Knights for example some of the helmets are very different and have different meshes (i imagine) do they all share the same texture file?Originally Posted by Robmel
(Hopefully my query makes sense...)
Originally Posted by CavalryCmdr
Ah. Well i can't say i know exactly what you're talking about as i have yet to get into the real meat of M2... being more of an artist also makes me a bit lousy with the technical side. :POriginally Posted by CavalryCmdr
Thanks for the help so-far guys.
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