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Thread: Teleporting King!!!

  1. #1

    Default Teleporting King!!!

    I've been on these forums for about 3 hours now trying to find an answer to my problem. I've found plenty of interesting reads, but no answer, so I thought I would register and just ask away.

    Just got back into MTW after a long break thanks to Assassin's Creed. That game turned me to reading up on Crusade-era history, which made me lust for MTW again. Oddly enough, half way through Assassin's Creed, I've quit playing that game, and have been absorbed completely in MTW again. (after fixing the long CTD streak by settling for the apparently magical 800x600 and medium sound quality settings)

    Coming back to the game, I started a campaign on hard as the English. Things were going great, until my king died and an heir assumed the throne...in Antioch. Now, the new King John I, as a Prince, was in Burgundy. I have an old save file from yesterday to prove that Prince John, as well as all heirs, were scattered through my holdings in france. My King was sitting comfortably in Wessex (producing some truly mighty heirs).

    However, he is dead, and Prince John, instead of assuming the throne in Wessex as all the others did, teleported to Antioch, freshly taken by a crusade (playing with glorious achievements), to begin his reign.

    This has turned my profitable, stable holdings in england and france into rebellion, my 30,000 flourin treasury deep into the red, and due to a war with the Spanish, I cannot get any ships into the Med far enough to retrieve my space-time-continuum-warping monarch. (there was no previous sea route to explain his teleportation either)

    I don't know if I should resort to killing him off to fix this. He is a king with great stats, and I have no way of knowing if the other heirs won't just teleport off to the holy land too.

    This oddity I seem to recall as haunting my past plays at MTW, and I have decided I must know why this is happening.

    Does anyone know why new kings teleport like this? if it is a building I will tear it down; a province, I will give it up; an army I will disband it; if only I can avoid the total collapse of my empire.

    A fix will be much appreciated!

    Or just an explanation! Right now I'm left with assuming his Piety was so great, angels began to carry him up into the heavens, but he was intercepted and shot down by a squadron of inquisitors above Antioch...

  2. #2
    Member Member dimitrios the samian's Avatar
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    Default Re: Teleporting King!!!

    Hi GG ,, Im no expert but some of the others will need to know if its vanilla your playing or VI patched .. cheers .. DTS

  3. #3
    Member Member amritochates's Avatar
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    Default Re: Teleporting King!!!

    On the death of a King, his heir apparent will turn up as king in the most developed province in your empire/kingdom, which in your case unfotunately happens to be Antioch.

    Most developed province: combination of highest level of castle + number of buildings.

    To avoid this, the following may be attempted:

    1. Firstly, reload so that your king does not die in that turn. BTW this is a bit of an exploit.

    2. Secondly, reduce the tech level of antioch to below that of wessex.
    In the three years of war, necessity gave birth to invention. During those three years, we built bombs, we built rockets, we designed and built our own delivery systems. For three years, blockaded without hope of imports, we maintained engines, machines, and technical equipment. We spoke to the world through a telecommunications system engineered by local ingenuity. In three years of freedom, we had broken the technological barrier. In three years, we became the most civilized, the most technologically advanced black people on earth."
    - General Chukwuemeka Odumegwu Ojukwu


  4. #4

    Default Re: Teleporting King!!!

    The highest tech province is always assumed as the capital unlike in later TW games where you can set the capital.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  5. #5

    Default Re: Teleporting King!!!

    Thanks for the speedy help! (I am playing MTW vanilla) It's good to know there are so many people still playing this game! I couldn't bring myself to even try MTW2 after the disappointment of RTW vanilla (the total realism mod helped). Going to try to pick up a copy of VI so I can try out the XL mod, which it sounds makes a great game even greater!

    Once again thanks for the help all! Antioch did have one more building than Wessex (though Wessex had the better version of some buildings). Now I will make sure to avoid this in the future!

  6. #6
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Teleporting King!!!

    Yes, it seems absolute number of buildings "trumps" the tech level - so a province with lots of low level buildings can count as your capital as opposed to say your Citadel + Master troop producers if you don't beef out this with some "variety"

    And VI - good move; XL even better move
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  7. #7

    Default Re: Teleporting King!!!

    Bad luck about the king teleporting - seems you have the solution now.

    Other factions kings teleport too - and not just to capitals. I've chased the HRE up into a cul de sac in Friesland, and lo, when I invade he turns up in Swabia next turn. Same thing with the Sicilian king - he's invaded and captured a Serbia that has no port. When the counterattack into Serbia is done he's teleported through my fleet in the Adriatic (fleets and Sicilians being another subject) and reappeared in Naples.

    Has anyone else noticed similar?

  8. #8

    Default Re: Teleporting King!!!

    This is one for Martok, being better equipped than most to explain the phenomenon of "beaming up".

    Perhaps he died in battle and his heir took over? His Heir would have been moved to the highest tech province (capital) for the coronation. The other possibility is that he was ransomed back after capture?
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  9. #9
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Teleporting King!!!

    I have come across a few instances where a king has escaped from a province it wasn't possible to escape from by withdrawing before battle. I noticed as I had worked hard to get him trapped in the first place! Another case of the AI cheating, IMHO
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  10. #10
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Teleporting King!!!

    Quote Originally Posted by Caravel
    This is one for Martok, being better equipped than most to explain the phenomenon of "beaming up".


    Quote Originally Posted by Caravel
    Perhaps he died in battle and his heir took over? His Heir would have been moved to the highest tech province (capital) for the coronation. The other possibility is that he was ransomed back after capture?
    That was going to be my guess as well. I've heard of faction leaders magically escaping to provinces they couldn't possibly reach (and there was no explanation for the Houdini act), but I have yet to experience the phenomenon myself. Thus far, whenever I've seen a faction leader "teleport" to somewhere else, it's usually because the current leader died and the crown prince was crowned king.
    Last edited by Martok; 12-11-2007 at 03:05.
    "MTW is not a game, it's a way of life." -- drone

  11. #11
    earl of shrewsbury etc etc etc Member earl of shrewsbury's Avatar
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    Default Re: Teleporting King!!!

    nobody supects the spainish inquisition!!!!!
    are one main weapon of suprise is beaming up your leader and saying it was the french

    "the world know fear it has always know fear"
    earl of shrewsbury 1600



    plese help
    https://forums.totalwar.org/vb/showth...52#post1601952
    a normal day at school

  12. #12

    Default Re: Teleporting King!!!

    Like Macsen, I was chasing the HRE deliberately when he ended up in Friesland with no escape - only to have him reappear in Swabia.

    This has happened a few times for me, notably with the Sicilian king, as mentioned.

    Sometimes the AI just doesn't want you to have your way.

  13. #13
    Savaran Commander Member Hound of Ulster's Avatar
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    Default Re: Teleporting King!!!

    Its less extreme in the VI and modded versions of Med1. The most realistic explanation is that, since each turn is a full year, the crown prince would leave his current provience, with his bodyguard unit, by travelling to the nearest friendly or neutral harbor and boarding a civvy ship for the capitol provience of his domianions for his coronation. It would take the prince about twenty days to a full four months to get where he would want to go. It just looks wierd because of the game mechaniacs of Med1.

    Ransoming is probably supposed to work the same way.
    'Only the Dead Have Seen the End of War' Plato

    'Ar nDuctas' O'Dougherty clan motto

    'In Peace, sons bury thier fathers; In War, fathers bury thier sons' Thucydides

    'Forth Eorlingas!' motto of the Riders of Rohan

    'dammit, In for a Penny, In for a Pound!' the Duke of Wellington

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