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  1. #1

    Default Re: Hayasdan questions

    Quote Originally Posted by jhhowell
    In my AS campaign, my spy noticed that Armavir has the level 1 govt. yet the province does not have roads (one of the prereqs for the first stage P-C reform). Does the AI just get a pass on that, or something?

    I also noticed that the unit card for the Srakir Martikner (the Armenian Hastati-equivalents) claims they have 100 men on Large (200 on Huge); in fact they have 160 men on Huge in the game. Are they supposed to have 200? That would rock!
    1. AI starts with level I government. it doesnt need to go trough conditions human player required to go.

    2. it is wierd. there should be 200 men a unit.

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Hayasdan questions

    A type 3 for Hayasdan only allows the first level of the factional mic to be built. You have to follow the groupings for the Orontid reform. First Susa and Persis have to be reformed. You build a type III gov and "The Conquerer Comes..." building. This spawns a type II in the settlement. Then you need to build your factional MIC to level 3 then you can the final part of "The Conquerer Comes..." building.

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  3. #3
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Default Re: Hayasdan questions

    Hmm, quite complex then. I can well see why the AI is just given them...
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  4. #4

    Default Re: Hayasdan questions

    Quote Originally Posted by Foot
    A type 3 for Hayasdan only allows the first level of the factional mic to be built. You have to follow the groupings for the Orontid reform. First Susa and Persis have to be reformed. You build a type III gov and "The Conquerer Comes..." building. This spawns a type II in the settlement. Then you need to build your factional MIC to level 3 then you can the final part of "The Conquerer Comes..." building.
    Ah, thank you! I had misunderstood and thought the type II came after the second "Conqueror..." building, not in between the two. Very good, I can see why Hayasdan is listed as one of the more challenging campaigns!

  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: Hayasdan questions

    Actually the difficulty of understanding the reforms is not considered in that difficulty level. A zealous Arche Seleukeia bound to destroy you is the main reason why it is considered very difficult indeed.

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  6. #6

    Default Re: Hayasdan questions

    Quote Originally Posted by bovi
    Actually the difficulty of understanding the reforms is not considered in that difficulty level. A zealous Arche Seleukeia bound to destroy you is the main reason why it is considered very difficult indeed.
    true. you either face gray death or yellow, which is even more dreadful.

  7. #7

    Default Re: Hayasdan questions

    ..and if you dont seal an alliance with the Saurmaute early on, you also face raids by their FM who are not only deadly ass HA but they are deadly ass in Mellee as well :(

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