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  1. #1
    Member Member Maksimus's Avatar
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    Post Building *Academic* short debate

    First of all .. I have been very, very, very, disapointed when I found out that academic building's have no law, trade, moral, population or other bonuses at all... As for me, Academies were always engines of the development and a large armiy and empire could not ever do much epic without them (or people that went through it, like engineer's, generals, historians or geographers, or agriculturalist's or cartographers... all these educated people in one city - make a city better, safer, wealthier and biger place to live in ) .. In EB - There is no use of Academy in the game as it is.. they should have bonuses on law, trade, mining, army and health ... especially it should make people happy..

    Ok..

    This is the part in exp_descr_buildings.txt where academic building's are represented
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    }
    building academic
    {
    levels academy scriptorium ludus_magnus
    {
    academy requires factions { romans_brutii, egypt, romans_scipii, carthage, parthia, numidia, thrace, greek_cities, macedon, romans_julii, seleucid, britons, gauls, scythia, saba, } and building_present_min_level market market and building_present_min_level government gov4
    {
    capability
    {
    }
    construction 6
    cost 3200
    settlement_min town
    upgrades
    {
    scriptorium
    }
    }
    scriptorium requires factions { romans_brutii, egypt, romans_scipii, carthage, parthia, numidia, thrace, greek_cities, macedon, romans_julii, seleucid, britons, gauls, scythia, saba, } and building_present_min_level market forum and building_present_min_level government gov3
    {
    capability
    {
    }
    construction 10
    cost 6400
    settlement_min large_town
    upgrades
    {
    ludus_magnus
    }
    }
    ludus_magnus requires factions { romans_brutii, egypt, romans_scipii, carthage, parthia, numidia, thrace, greek_cities, macedon, romans_julii, seleucid, britons, gauls, scythia, } and building_present_min_level market forum and building_present_min_level government gov2
    {
    capability
    {
    }
    construction 12
    cost 12800
    settlement_min city
    upgrades
    {
    }
    }
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

    My.. question .. as it is empty .. Is there a plan to make some bonusses for 1.1?? And is this so (--no bonuses for academy--) just that the Barbs would not be underpowerd?? Or is it something else.. For me, and I am sure for all of us with University dergee - academic value is quite clear.. And as far as the army -- the impact of academy on millitray research and development is quite big .. so.. what du you think?
    Last edited by Maksimus; 11-23-2007 at 14:08.
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