I just discovered I'm having the dreaded "land into the sea" problem.
Basically I have earth squares going into the sea, at the top right of the tiles.
I'm using as a basis the Mundus Magnus map, where almost all coasts are 1, 1, 1 and all the sea is 0, 0, 253.
I tried "playing" with these numbers like it's been said in this thread of six pages and it was not fun. First of all I didn't understand anything, and second, all the practical solutions proposed there only seemed to aggravate my problem.
Is there any working, simple formula for this? Just for land going into sea and making certain coasts look square.
BTW, it's not only MM map. I've observing this problem in EB map too.
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