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  1. #1

    Default Questions

    First, I´d like to say thanks to everyone who contributed in the making of this mod and to congratulate them all for the excellent work. I´ve found that the mod is much better and more fun than the original rtw. I specially like the variety of units and building, the fact its more historically accurate (gotta love the loading screens) and the new economy which prevents you from spamming humongous numbers of armies.

    Now, to the questions...

    1. Autocalc. Why does autocalc gives such lousy results? As an example I´ll use one of my latest battles with the romani against the aedui:

    ~2300 romani (mostly principes backed up by a few accensi) against ~2300 aedui (mostly regular spearmen, no "elite" units). I controlled the battle and simply held my line. Result: clear victory with ~200 romani losses and ~1100 aedui losses.
    On the next turn, the remains of the aedui army stroke again the same army as mine: ~2100 romani against ~1200 aedui. Autocalc. Result: clear defeat, with ~1400 romani losses to 400-500 aedui losses.

    I don´t get it. I don´t want the AI controlling my army to flank or charge on the enemy´s rear, I just need it to hold a line, but I tend to get absolutely shameful defeats even when my army is vastly superior. On city sieges, the situation is even worse: any 200 levy anythig can cost me 400 well trained man. So, what´s the problem? Is it the fact that I rarely use cavalry and the AI can´t control an army without it, making me getting flanked almost every battle? How does the AI calculates battle when I hit autocalc?


    2. Sturdy enemies. When I´m fighting some units, specially againt greek hoplites, it seems to take forever to kill them even if I outnumber them 5:1 and completely surround it with good quality units (usually principes). I understand their formation is one of the most effective when defending from frontal attacks, but shouldn´t them die in a reasonable amount of time when surrounded?


    3. Lusotannan cities. As I play with the romans, I´ve having problems conquering the westernmost cities from Lusotanna. Everytime I conquer them, in just 2 turns they go into revolt and bam: a new enemy full-stack. I understand the point of the creation of these stacks, but seeing 2 stacks of roughly 2000 men appearing from the rebellion of a city with less that 1k habitants just seems weird. How can I hold on to these settlements?



    Sorry for the length of the post, but didn´t want to create lots of small threads for each and every doubt I had. I´d appreciate if you can help me with any of these questions :)

    Thanks

    Aka

  2. #2
    Member Member Bonny's Avatar
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    Default Re: Questions

    On what difficulty settings do yu play?


  3. #3
    Uneasy with Command Member Treverer's Avatar
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    Default Re: Questions

    Quote Originally Posted by Akashic
    Autocalc. Why does autocalc gives such lousy results?
    At what level of campaign difficulty are you playing? VH? Then no wonder about your results, as autocalculation, IIRC, uses the campaign level for boni/mali.

    T.
    Towards the end of the book, the Moties quote an old story from Herodotus:

    "Once there was a thief who was to be executed. As he was taken away he made a bargain with the king: In one year he would teach the king's favorite horse to sing hymns."
    "The other prisoners watched the thief singing to the horse and laughed. 'You will not succeed,' they told him. 'No one can.' To which the thief replied, 'I have a year, and who knows what will happen in that time. The king might die. The horse might die. I might die. And perhaps the horse will learn to sing.'"

  4. #4

    Default Re: Questions

    The Romanii campaign I´m playing on Normal/Normal =/

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  6. #6
    Uneasy with Command Member Treverer's Avatar
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    Default Re: Questions

    Then I cannot help you any further, sorry.

    T.
    Towards the end of the book, the Moties quote an old story from Herodotus:

    "Once there was a thief who was to be executed. As he was taken away he made a bargain with the king: In one year he would teach the king's favorite horse to sing hymns."
    "The other prisoners watched the thief singing to the horse and laughed. 'You will not succeed,' they told him. 'No one can.' To which the thief replied, 'I have a year, and who knows what will happen in that time. The king might die. The horse might die. I might die. And perhaps the horse will learn to sing.'"

  7. #7

    Default Re: Questions

    cant help you either mate. but as this is a question thread, hope you dont mind if i ask my own: what does IIRC mean?! i honestly have no idea, and would be glad to finally understand it. cheers
    Brothers in Arms- A Legionaries AAR
    https://forums.totalwar.org/vb/showth...86#post1853386

  8. #8
    Uneasy with Command Member Treverer's Avatar
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    Default Re: Questions

    Quote Originally Posted by Long lost Caesar
    cant help you either mate. but as this is a question thread, hope you dont mind if i ask my own: what does IIRC mean?! i honestly have no idea, and would be glad to finally understand it. cheers
    IIRC = If I Remember Correctly
    AFAIK = As Far As I Know
    IHMO = In My Humble Opinion
    AFAP = As Fast As Possible

    ... well, I learn learned these too ...

    ... and what does "THB" mean?

    T.
    Last edited by Treverer; 11-24-2007 at 01:37.
    Towards the end of the book, the Moties quote an old story from Herodotus:

    "Once there was a thief who was to be executed. As he was taken away he made a bargain with the king: In one year he would teach the king's favorite horse to sing hymns."
    "The other prisoners watched the thief singing to the horse and laughed. 'You will not succeed,' they told him. 'No one can.' To which the thief replied, 'I have a year, and who knows what will happen in that time. The king might die. The horse might die. I might die. And perhaps the horse will learn to sing.'"

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