Does anyone know about these things? Is it a bugor am I just insane?
Does anyone know about these things? Is it a bugor am I just insane?
Last edited by Thaatu; 11-27-2007 at 10:13.
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I try to remember the difference. Feels like I had learnt it trying to mod-out the magic auto-firing lazer guns.
But don't quote me, I am insane.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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I don't know. That goes for both the weapon types and your sanity.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Congrats Wolster, it seems you struck gold. Or perhaps a void, depends on if someone knows what those thingies mean.
I think void, but its not as if i built the mod, I just enjoy the playing of it, so back to killing Roman scum for me :)
.Originally Posted by bovi
Neither do I...
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
.
Okay, okay, enough, I get it, but my sanity isn't the question here. I'll try testing it.
Edit: It seems so. 'Simple' allows weapon upgrades while 'archery' does not. It's up to the team to figure out which weapon types or units deserve smithy bonuses.
Last edited by Thaatu; 11-27-2007 at 10:41.
Yeah, and I bet archery will only be upgradeable through an archery bonus, like level 2 smiths had in vannila.
Asia ton Barbaron The new eastern mod for eb!
Laziest member of the team![]()
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My red balloons, as red as the blood of he who mentioned Galatians.
Roma Victor!
Yous ee gishes?
Weapon types in the EDU correspond to weapon types in-game, but the names change.
IIRC, "simple"="light"
"blade"="heavy"
"archery"="missile"
"other"="cannot be upgraded"
"siege"="siege"(? this has something to do with a hardcoded reform system I think?)
Oh, yes this is right, I didn't think that was the question.Originally Posted by Thaatu
Archery does allow bonuses, we just don't give them (as increased attack for missile units is bad for balance due to their hardcoded 100% lethality).
Simple/blade weapons are upgraded by the blacksmith.
Other is elephants mostly, no upgrades allowed.
Siege is for reform units. We add a penalty to these "weapons" on a building in order to make them unrecruitable, until we add another building with a bonus to cancel it out at the point of reform.
Technically you could upgrade other as well, but the weapon type display string is shared with the siege one, saying "Cannot be upgraded". I'd want to change this to "Reform unit" for siege if it was only separate strings for the two, but the way it is the elephants would all get that too.
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I thought the question was about why certain javelin-toting guys have archery and other similar ones have simple. I don't know this, but Blacksnail's explanation makes some sense.
Last edited by bovi; 11-27-2007 at 19:42.
Having problems getting EB2 to run? Try these solutions.
================
I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
================
I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
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