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Thread: Cities up for grabs Part III - Return of the Khan

  1. #1
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Cities up for grabs Part III - Return of the Khan

    As I suspected (and everyone else hinted) the Mongols are back!

    With a vengeance. But no worries! My Corps of Assassins went to work and earned their pay again. And voila! All their Generals are dead but...

    Their idiot Faction Leader appeared on a river and he's now stuck on the river bank!

    I've eliminated all the other Mongol Generals but can't get to him because of his unique position. All my units and agents get the "Can't perform mission over multiple turns" message every time I roll my cursor over him!

    Furthermore, his stack can't move. And since their leader can't move, none of the other stacks will move. So now I have four stacks of Mongols sitting at the corner of me territory, slowly turning the landscape grey and black and continuously sprouting new Generals every turn!

    The new Generals are no problem since they make good practice for my Assassins. But the Khan is untouchable and unmovable!

    Anyone ever had this glitch before?

    -mir-

    PS. It's not because access to his stack is blocked by another stack - there is another army just behind his and I can get to that one fine.
    Clash of swords
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  2. #2
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Maybe you should attack him to dislodge him from his riverbank picnic ?

    It has happened in many peoples games that they just sit there.
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  3. #3
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    That's the thing! I can't!

    He's stuck in a way that nothing can reach him... My cursor just changes to a cross (like how armies can't move on to mountains, the sea, rivers, etc).

    It's like he's just stuck there! Grrrr!
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  4. #4
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Sounds like a bug but I can't tell without a screenshot

    You could cheat:

    1) hit the ~ button to bring up the console
    2) click the mouse cursor on an area of land where you would like him to be
    3) type into the console "show_cursorstat"
    4) some co-ordinates should pop up in the console
    5) click on the Khan and type into the console "move_character this xxx,yyy", replacing the x's and y's with the co-ordinates above
    6) he will move to that spot
    7) SLAY HIM

    If "move_character this" doesn't work, replace "this" with his name. if there are two names, separate them with a _ (eg."Orda_Khan")

    good luck, let me know how you get on

    EDIT: changed "showcursorstrat" to "show_cursorstat"
    Last edited by phonicsmonkey; 12-04-2007 at 00:42.
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  5. #5
    Senior Member Senior Member Cheetah's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Do not worry. He will die. How old is he?
    Lional of Cornwall
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    "If you wish to weaken the enemy's sword, move first, fly in and cut!" - Ueshiba Morihei O-Sensei

  6. #6
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Quote Originally Posted by Cheetah
    Do not worry. He will die. How old is he?
    Cheetah, the Khan is a miserable 27 years old kid!

    Waiting for him to die is NOT an option!

    PhonicsMonkey, thanks for the tip! I will try it tonight...

    Sinan, sorry again for delay, but the saved games and screenshots will have to wait for a while...
    Clash of swords
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  7. #7
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Talking Re: Cities up for grabs Part III - Return of the Khan

    Hey mir ! That's no problem man. There's no rush or obligation, that's just if and when you have time. Enjoy the game !
    Last edited by Shahed; 11-26-2007 at 04:13.
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  8. #8
    Senior Member Senior Member Cheetah's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    And you cannot reach any of the four stacks? Because if you can, you can drag him as a reinforcement into a multi stack fun battle!
    Lional of Cornwall
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    Death before dishonour.

    "If you wish to weaken the enemy's sword, move first, fly in and cut!" - Ueshiba Morihei O-Sensei

  9. #9
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    I can reach 3 of the 4 stacks. Just not his.

    But haven't tried reaching him as part of a nulti-stack battle. Thanks for the suggestion!

    Am a bit wary of engaging them. I've got 2 stacks in the vicinity and will probably use my all-cavalry all-HA stack first. This army was camped on the hills trying to bait them into attacking but they haven't moved an inch!

    -mir-
    Clash of swords
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  10. #10
    Senior Member Senior Member Cheetah's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    If you have janissary archers then I would use jan.archer/saracen/arty stacks with a few cavs. Also, I would expect to lose the first attempt (vs 4 mongol stack IMO a reasonable assumption) so might not use my best stack(s) at first. You might throw at them a cannon fodder stack at first. Also, it seems to me that if you can pull out just one stack then you might reach the khan with your assasins (though IMO a multi stack battle is lot more fun ).
    Lional of Cornwall
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    Death before dishonour.

    "If you wish to weaken the enemy's sword, move first, fly in and cut!" - Ueshiba Morihei O-Sensei

  11. #11
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Also, can you get a fort near him? in my experience if you leave a fort defended by a single unit, often they find it irresistable.

    that way you could tempt him into moving, so long as the fort was closest to his stack out of the four mongol stacks...
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  12. #12
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    ROFLOL He has just found a spot you can not get to with you agents and is waiting for his last mob to arrive.

    I think you will find it much easier to kill his 4 stacks than you will to kill 8. If I were you I would get busy and take those out before he gets reinforced. It is not a bug it is tactic…Get busy!


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  13. #13
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Quote Originally Posted by Fisherking
    ROFLOL He has just found a spot you can not get to with you agents and is waiting for his last mob to arrive.

    I think you will find it much easier to kill his 4 stacks than you will to kill 8. If I were you I would get busy and take those out before he gets reinforced. It is not a bug it is tactic…Get busy!
    Fisherking, this is the second wave of Mongols. The first has been dealt with...

    And I can't get to him with my agents OR my armies. I mentioned this in the posts above...

    It's all very frustrating.
    Clash of swords
    Thunder of hooves
    Blood rains
    Eternally so.

  14. #14
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Quote Originally Posted by Sinan
    Hey mir ! That's no problem man. There's no rush or obligation, that's just if and when you have time. Enjoy the game !
    BTW Sinan, I really like the pictures you have in your signature! Where do you get them?

    I especially like the way you use stylised Roman alphabets which resemble Arabic script. Cool!

    I can write Arabic but have not found an Arabic font tool to type it on the pc... Hahah.
    Clash of swords
    Thunder of hooves
    Blood rains
    Eternally so.

  15. #15
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Talking Re: Cities up for grabs Part III - Return of the Khan

    Thanks !

    This sig is made by the Commodore.
    It's in the Ottoman Empire faction thread, at the twcenter.net Empire: Total War Historical Resarch Center. I just resized it to fit the org rules <10kb 500*150. Once you get full member status you can use a sig. Feel free to use it if you want. There are quite a few other interesting pics and info in that forum. Feel free to use any of these, (freeware) or any that I make once you have the member status.



    Here's another for E:TW, made by killerxguy (does'nt fir org rules, needs resize):



    A good site for fonts is www.dafont.com The style font used in that sig is from this site, it's called Kara Ben Nemsi.



    I've done a few sigs, there's about a hundred here. Beware though not all are within org size limits. There is also a sig service at twc, some very talented people there take your order and make you a sig. There is also a "Art" forum at twc which is dedicated to screenshots and sigs. You can see many people's galleries there, and there is truly some amazing work. In this thread I've posted a couple of galleries ( Gallery 1, Gallery 2, Gallery 3) I don't really have a great GFX rig at the moment, but am willing to make a sig or two if provided an image. (all blue text are links btw. doh!)
    Last edited by Shahed; 11-26-2007 at 08:56.
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  16. #16
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Quote Originally Posted by mir
    Fisherking, this is the second wave of Mongols. The first has been dealt with...

    And I can't get to him with my agents OR my armies. I mentioned this in the posts above...

    It's all very frustrating.
    Would you happen to think that there are only two stacks that come? Interesting...
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  17. #17
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Quote Originally Posted by Zim
    Would you happen to think that there are only two stacks that come? Interesting...
    I meant...

    Two WAVES of Mongols with FOUR stacks EACH... This is the second WAVE.

    Unless, oh gods, there are more than 2 waves... In which case, I'm gonna need a long hard drink before I get back to the game. Hehehe.
    Clash of swords
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  18. #18
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    There is one more regular Mongol group with another 4 stacks coming. If you can not attack any of the stacks then put a suicide stack there to bring them out and then go after them before that last group comes.

    When they are gone you only have to look forward to their big brothers with the elephants….they will have a total of 10 armies though they will not all be full stacks. They will come with the black death…which ever is worse…let me know.


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  19. #19
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    First battle as Turks vs Mongols I had, was pure, SHOCK & AWE!. It was southwest of Baghdad, open desert, cavalry everywhere, arrows everywhere. This game can be really beautiful.

    EDIT: Just noticed, some truly awesome sigs for E:TW can be found here. They're not only in the first post but also scattered throughout the thread.
    Last edited by Shahed; 11-26-2007 at 12:08.
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  20. #20
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    @Mir
    There are three waves of Mongols coming. So expect one more wave.
    Tosa Inu

  21. #21
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    I'm sorry, I did mean waves. 3 is the magic number if I recall.

    Quote Originally Posted by mir
    I meant...

    Two WAVES of Mongols with FOUR stacks EACH... This is the second WAVE.

    Unless, oh gods, there are more than 2 waves... In which case, I'm gonna need a long hard drink before I get back to the game. Hehehe.
    V&V RIP Helmut Becker, Duke of Bavaria.



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  22. #22
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    *glug glug glug glug* *hic* (Thud! Crash! Sounds of bottles breaking, table turned over and a body hitting the floor!)

    Am gonna lock myself up in a small room in the cellar three stories underground and wait for the hordes to pass by. Hopefully they won't notice my little hole in the ground...

    Alternatively, we could also meet them in open battle.

    Oh well, saddle the chihuahuas again, my brave soldiers! Once more unto the breach, dear friends, once more! Gule gule and all that sort of thing...
    Clash of swords
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  23. #23
    Beware! Relentless Looter! Member Flavius Merobaudes's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    That's the problem when posting your campaign in a forum - you get to know everything in advance. When I played the Turks (my second campaign in total), I didn't know the Mongols were coming for me at all. I thought they'd go for Russia in any case. I was totally unprepared and had no idea more was coming.
    But that was the most fun I ever had in MTW2...

  24. #24
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Talking Re: Cities up for grabs Part III - Return of the Khan

    @ mir.... R O F L M F A O

    Spoiler Alert, click show to read: 
    In case anyone does'nt know what gule gule means:It means GOOD BYE !


    Last edited by Shahed; 11-27-2007 at 10:21.
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  25. #25
    Beware! Relentless Looter! Member Flavius Merobaudes's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    SINAN, what do all these expressions under your name mean? Are these some Arab/Turkish military titles? Would be nice to have some translation or explanation...

  26. #26
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Sure, this one M&#252;şir means Marshal, Kaptan i derya means Admiral of the Fleet, and now I already forgot the one I used before.... Kapudan of the Army, I have'nt a clue what that means, probably like Marshal of the Army. It;s a title used in the Darth Mod.

    And I agree it's much more fun if you don't know what's happening in the game. Made my first battle ever with the Mongols really awesome, I was'nt prepared at all.
    If you remember me from M:TW days add me on Steam, do mention your org name.

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  27. #27
    Beware! Relentless Looter! Member Flavius Merobaudes's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    Aah, I see. Thanks mate.

  28. #28
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Cities up for grabs Part III - Return of the Khan

    My pleasure bro!
    If you remember me from M:TW days add me on Steam, do mention your org name.

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