Hullo.
I successfully installed EB 1.1 last night (a chore unto itself with how much I've modded R:TW and screwed with the registry and everything), and I can't help but notice a couple of things that are truly...well...annoying.
For one, movement speed seems painfully slow. To the point where my armies can't move between my cities in Greece in one turn (and lets all remember how densely-citied Greece is!), and I find myself wondering how an army could possibly move so slowly, in a span of three months when the distance they traveled should in reality only take a week or so. Keep in mind that I've made sure none of my generals have any gratuitous movement decrease traits. I find myself sighing as all I do in one turn is move my army a few more spaces, watch my building queues tick one more turn off, and then contemplate the A.I.'s movement in the three or four minutes I need to wait between my next equally brief and uneventful turn.
Is that normal? When I played previous versions of EB it didn't seem *that* bad, but perhaps I'm just nostalgic? Could anyone tell me where I could maybe go to say...double...movement speeds? If I already hate the slow movement as a nation like Macedon I can't imagine how being the Parthians will be.
Secondly, it seems like the debt-factor is so high at the beginning that its ridiculous. I mean I disband the navy, disband expensive units and everything and still its just a crushing financial burden to maintain anything besides a couple of levy units. God knows how Alexander and Phillip managed to field thousands of professional soldiers, with a core of elite troops and the world's finest cavalry with just Pella and Demetrias. Perhaps I should turn down the difficulty a bit?
And thirdly, do we honestly think that most of the world existed without roads, basic farming, or civic structures at this point in time? I realize that's a gameplay decision but Jesus, on top of everything else!
Sorry for whining. I guess I just had to emote. Mostly, I would appreciate a little tip about movement speed.![]()
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