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Thread: Problem with rebelling city

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  1. #2

    Default Re: Problem with rebelling city

    Most probably it's a slave unit in descr_rebel_factions.txt with no "slave" in export_descr_unit.txt or no texture or model_sprite lines for slave in descr_model_battle.txt.

    This is from the A modder's guide to CTDs thread:

    In Campaign Mode CTDs:
    During play/AI turn:
    - A family member being generated without a general_unit for the faction.
    - A new character is generated and not given a valid name.
    - Some building bonuses in the same building level as certain unit recruitment strings (this will happen both during AI turn and when the building is right-clicked).
    - Units able to be recruited in EDB but no faction "ownership" for a faction in EDU.
    - Units added to descr_rebel_factions.txt but no slave faction ownership in EDU.
    - Units added to descr_mercenaries.txt but no mercenary_unit in EDU.
    - Bad defined type of unit for army spawned via script file
    - Mismatch between export_desc_character_traits.txt and export_VnVs.txt entries causes CTD when viewing the portrait of a named character with the bad trait.
    Hope that helps.
    Last edited by Mad Hoplite; 11-29-2007 at 00:32.

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