I must say that I didn't understand very well the problems and solutions posted there.Originally Posted by Makanyane
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You mean that if a city is rebelling, but the faction is not able to recruit any unit, then the game CTD. Am I right?
I thought that the rebellion took units from descr_rebel_factions, irrespective whether they are recruitable or not under those conditions. But as you say...
In the tests without problems the revolt was to previous faction owner (I don't know in the other one, as the game CTD before showing the revolt). Thus I feel that you are right about the loyalist rebellion, and I begin to understand the usefulness of the peasants recruitable in underdeveloped settlements.Originally Posted by Makanyane
I don't understand the role of mercs in this type of CTD. Why their presence causes CTD? I don't know if they were available to hire, but probably they were, as I try to keep a good number of mercenaries in all the regions to include more variability in the armies.Originally Posted by Makanyane
I must check the degree of damage in the buildings (or even if they were not destroyed) in the subsequent tests.
Thanks for your help and patient.![]()
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