
Originally Posted by
player1
One of the reasons for not using them could be that most barbarian ledears use that cool looking saxon model for battle maps, so for consistency sake, same model should be used at faction map.
Anyway, I think, countary to original RTW, that developers were really low on art staff/resources when making BI.
I don't remember a single unfinished/bugged texture/model in original RTW. Exempt wrongly colored spanish general.
But in BI, there are way too much.
I wonder will future patch(es) fix some of these problems, since usually just coders are those that work on patch maintaince, not artists.
Bookmarks