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Thread: Bugs and Patch Changes v1.6 (BI)

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  1. #11
    Count Member Refnulf von Holland's Avatar
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    Aug 2005
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    Phoenix, Arizona
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    Default Re: BI Bugs (read first post before posting)

    Quote Originally Posted by player1
    One of the reasons for not using them could be that most barbarian ledears use that cool looking saxon model for battle maps, so for consistency sake, same model should be used at faction map.


    Anyway, I think, countary to original RTW, that developers were really low on art staff/resources when making BI.
    I don't remember a single unfinished/bugged texture/model in original RTW. Exempt wrongly colored spanish general.

    But in BI, there are way too much.

    I wonder will future patch(es) fix some of these problems, since usually just coders are those that work on patch maintaince, not artists.
    I agree with you player1 but the problem with sm model vs battle models there is no consistency. Consistency would be the sm_model matches the battle model like in RTW. Here is a picture on how they should look on the sm.



    Reiks
    Last edited by Refnulf von Holland; 10-13-2005 at 21:18.

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