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Thread: Has the loadgame feature been fixed yet?

  1. #1
    Revolting Peasant Member marcusbrutus's Avatar
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    Default Has the loadgame feature been fixed yet?

    I have just re-installed RTW after a long time and am patching it up to 1.5 - I don't have BI.

    I was wondering if the old loadgame 'feature' that stopped the AI from attacking cities after loading a game was still an issue or not. Tried a search of the forum but couldn't find any answers.

    Cheers in advance.
    "Semper in Mira. Solum Profundum Variat."
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  2. #2

    Post Re: Has the loadgame feature been fixed yet?

    Hi marcusbrutus,
    From my experiences, under R:TW v1.5 and BI v1.6, no such bug seems to exist. It hasn't been mentioned in the patch change logs though, so there is a chance that I may be wrong.
    Last edited by Omanes Alexandrapolites; 11-29-2007 at 17:32.
    Dawn is nature's way of telling you to go back to bed

  3. #3

    Default Re: Has the loadgame feature been fixed yet?

    What was the bug?

  4. #4
    I stole it from a stupid Iceni Member Shieldmaiden's Avatar
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    Default Re: Has the loadgame feature been fixed yet?

    Quote Originally Posted by mrdun
    What was the bug?
    If the AI was besieging a city, it would simply stop and forget about it when you reloaded.
    "Now, once more I must ride with my knights, to defend what was and the dream of what could be..."

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  5. #5
    Revolting Peasant Member marcusbrutus's Avatar
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    Default Re: Has the loadgame feature been fixed yet?

    Thanks all - found it mentioned in the patch 1.3 bugfix list woohoo!! Can't believe that after denying that there was a bug and even going so far as to call it a 'feature' they finally fixed it

    Time for the Brutii to march on Greece once again...
    "Semper in Mira. Solum Profundum Variat."
    - Geoff Lee, One Spring (2002)

    "Game graphics are like bikinis - it's not about what you show, it's about what you leave to the imagination."
    marcusbrutus

  6. #6

    Default Re: Has the loadgame feature been fixed yet?

    Watch out for the civil war bug in v1.5. If you get caught by this bug, you'll have a lost campaign because you won't be able to attack the other Roman factions even if they are attacking you.

    "Supposedly it happens in 1.5 on any occasion where you get outlawed, but at the time you are outlawed you don't have enough popular support to start the civil war yourself. In other words, less than eight "popularity with the people" points means you can't fight your fellow Romans, regardless of outlawry, civil war etc."
    Last edited by Puzz3D; 11-30-2007 at 08:22.

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  7. #7

    Default Re: Has the loadgame feature been fixed yet?

    Quote Originally Posted by Shieldmaiden
    If the AI was besieging a city, it would simply stop and forget about it when you reloaded.
    Ah OK. Thanks

  8. #8
    Hǫrðar Member Viking's Avatar
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    Default Re: Has the loadgame feature been fixed yet?

    Quote Originally Posted by Puzz3D
    Watch out for the civil war bug in v1.5. If you get caught by this bug, you'll have a lost campaign because you won't be able to attack the other Roman factions even if they are attacking you.

    "Supposedly it happens in 1.5 on any occasion where you get outlawed, but at the time you are outlawed you don't have enough popular support to start the civil war yourself. In other words, less than eight "popularity with the people" points means you can't fight your fellow Romans, regardless of outlawry, civil war etc."
    That's a killer..
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  9. #9
    Savaran Commander Member Hound of Ulster's Avatar
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    Default Re: Has the loadgame feature been fixed yet?

    that bug kind of defeats the whole piont of the exercise.
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