Indeed correct, Tosa.

@ FuriousMental - my opinion is that Europe-wide map, national factions each fielding dozens of units, 2 years per turn and many other aspects of MT2W somehow don't gel with original TW concept. To me it's just a bit much, but then again I'm weird. Don't get me wrong, I do think more variety usually makes for a better game, but I still fight battles with the same units in M2TW once I finally get to make them and I hardly ever bother with most of the units (or buildings) that developers spent so much time designing. The game just gets boring and I feel that adding extra hundred units cannot change that, moreover, is a waste of a few weeks' wrok that could have gone towards improving AI. Again - I'm quite weird, so maybe it's just me.