Quote Originally Posted by Matt_Lane
I'm encouraged that the factions outside of Western Europe are likely to offer us some variety of units . I just hope that we utilize them tactically so that they don't just become cannon fodder for units armed with muskets.
Well since arour had been dropped before ETW starts bows are going to be much more effective than in M2TW.

Quote Originally Posted by Matt_Lane
I agree that historically development during the period was less about infantry arms and more about tactics and organisation but I'm not sure that CA will be able to represent these changes in the game. I've read that the divisions of armies was brought about by their increase in size and need for flexibility and mobility. Playing TW however allows us an omnipotent control of our generals so we divide our units as and when needed. Similarly I cant see the game dictating an evolution of tactics to the player other than the way it uses its own AI. If this is the case will the game be able to offer us a progressive development in a similar way M2TW.
Well CA calims that they are changing the way fighting in done to include the increased importance of things like unit cohesion and training.

Quote Originally Posted by Matt_Lane
I must say that for a gismo junkie such as myself I'm hoping that an armory of new fangled artillery and harbors filled with pretty sailing boats with placate my need for shiny new things.
Two words, Congreve rockets. Some more words, which were based on Indian (spefically Mysore) designs.