Quote Originally Posted by TinCow
I think that's a bit too harsh of a judgment. There is nothing wrong with a more simplistic level of strategy gaming. I don't see many people calling Chess a bad game because it doesn't allow you to build new pawns or upgrade your bishop. Sometimes simpler levels of gameplay can be fun simply for their gameplay efficiency.

Starcraft is nothing if not efficient. All three sides are perfectly balanced and at the start of the game none has an advantage over the other. All have options that allow them to utilize multiple strategies which can in turn be countered by opposing strategies. It really is as close to Chess as RTS games are likely to get. The speed of online play shouldn't be complained about either, since online play is competative. Competative Chess uses clocks too, and the slower player can often lose because of them.
Well clock chess ruins the whole point...same with the pathetic clickfest that SC is...also the most sad part of all the miserable Dune2 clo(w)nes is the whole build order/shortcut memorising...Ive seen "good" SC players play and it looked like some mental patients escaped from a high security institution...
Clearly the RTS genre looks like it was designed for a 12 years old that has no idea about flanking/morale/charge physics/high ground/shield angle etc etc...