That is what i feared... It almost happened the first time around in the previous Hotseat campaign... And it is a major asset of the KOJ..
That is what i feared... It almost happened the first time around in the previous Hotseat campaign... And it is a major asset of the KOJ..
Philippe 1er de Francein King of the Franks
Those two units are awesome. One is a double-strength heavy cav unit so thats 120 on the huge setting. The other is double hp so it's basically another unit of BG's but retrainable.Originally Posted by Tristan de Castelreng
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Antioch gets a "retrainable BG" unit as well. And their unique swordsmen are basically the equivalent of 120 Forlorn Hope on steroids (2 HP).![]()
Knight of the Order of St. John
Duke of Nicosia
yep, so that's why I want to baby-sit those units to first-grade usefulness...
Philippe 1er de Francein King of the Franks
Once they got lost you can train them:
Antioch
Canons of the Holy Sepulcher require castle Armoury
Marshall of the Hospitallers require kings stables
Jerusalem
Marshall of the Templars require kings stables
Constable of Jerusalem require kings stables
Unfortunately the games broken b/c Jerusalem can't build a kings stable in the vanilla game. You can however retrain them.
If you let the AI do the recruiting you can have more than one. It is a bug. Apparently the training of the AI doesn't count as recruiting.
Tosa Inu
zomg! so thats why the AI had like 6 units of marshall in one city when I played as turks..
Gae Ma Ki Byung:
Possibly the earliest full-armored heavy cavalry in human history, deployed by the Goguryeo from the 3rd century A.D.
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