Today I finnaly confirmed the order of my new computer, so I will soon be playing eb again.![]()
Therefore I have decided to once again try and produce a mod capable of showing the effects of time. Dunno if anybody remembers my attempts to produce something like this in the spring, but it makes very little difference as the version is goinng to be built of a completly different principal.
Before we go any further, can I please make it quite clear that I in no way disaprove of the pressent eb system, it is very good as it is, simply put it I belive it could be even better, or at least different, so I intend to try. Wether or not I will be more sucesful than last time remains to be seen.
Ok, my only problem with eb short of a few bugs is this: for all but 2 factions, there is no representation of time, and the changes it will bring. The Romani have reforms that sucsefuly represnts military change, and the other faction is the Hai whose system represents cultural and economic change, but not really military change (although I'm not sure about that as I have never played 1.0).
So, taking the greeks as my example, as they are the factions I am most fammiliar with, these are the questions I have been asking myself the last few days, and my attempts at answeing them.
Q. Pezhetairoi can only be recruited in a very few important cities, most of which are not even in traditonal Makedonian homelands. Why is this?
A. Because these cities were the only ones that had sufficent population of wealthy greeks to make up the phalanx.
Q. In that case how come it is possible to recruit pezhetairoi in eastern cities?
A. Because the Dadachoi resetteled vast numbers of greeks in these important cities.
Q. But surely that is all ready in eb, in the form of the kleruchoi phalagnitai?
A. No that represents kleruchoi phalagnitai who are differnet from pezhetairoi.
Q. So what do I intend to do about it?
A. Well, in a nut-shell, rewrite the edb. (I know at this point I must sound absolutley crazy to most of you, but bear with me)
This is my idea , agian I have only though it through in detail for the greeks, but here it is:
All factional recruitment is to be abolished. Regional recruitment will be kept in the following form:
There will now be just the one chain of mics, of barracks, or what have you. Through these barracks each faction will be able to recruit from a region whatever troops they historicaly did. EG if your Makedonia, in Makedonia, you will get the full flavour of pikes and cav, build the same barracks in say, Persia, and you will get persian infantry and cavalry, prehaps even the kinsmen, (does Makedonai get them? IDK) anyway, you get the point.
Also, if you are Seleukidai you will get more or less the exact same recruitment as Makedonia does, in the exact same provinces. In that case you ask, how do the Seleukidai recruit their greek troops?
Before I answer this, let us reconsider this question:
Q. In that case how come it is possible to recruit pezhetairoi in eastern cities?
A. Because the Dadachoi resetteled vast numbers of greeks in these important cities.
Therefore, I intend to intoduce a whole new series of buildings: military colonies. These will replace factional mics, and come in a variety of differnet base cultures, but will be buildable by everyone, in order to save slots.
Example the Seleukidai:
Historicaly the Seleukidai used all sorts of resetteled troops, but for the moment we will consider that they only used 2: Thrakians and Makedonains.
Therefore, the Seleukidai will have two types of military colonies avalible: Thrakian colony, through which thrakians (suprise suprise) can be recruited, and Makedonians, through which traditonal pike and cavalry can be recruited.
N.B. These colonies will take aloooonnnnnggg time to build, before which you must be content with regionals and troops marched in from other areas with colonies already established.
Again taking the Seleukidai as an example, a complete list of their avalible colonies will be something along the lines of this:
Makedonian
Southern greek
Thrakian
Galatain
Skythian
Indian (maybe, IDK)
Well, that should be enough for people to get the general idea of what I propose, my aplogies for the somewhat confused and rambling explanations> Anway, coments please?
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