I'm not BS'ing you here this is a real battle where the AI simply came straight up front ..
It kind of a freak thing, but again just on medium equal armies and the AI attacking me...




I tried whatever I could and lasted rather long in the end with nothing but 3 1/2 defeated units of triarii ... but after the AI charged it cavalry into one of triarii and they routed the others did as well ....
All the *magic* that really seems to invloved is this simple command that is the first in any of current formations .... (yet I have a couple of other idea's to test ....);
Code:
begin_dummy_block 0
spacer 0.0 0.0 240 30
end_dummy_block
Edit;
have been trying many variations to the above including where the 1st unit-block is positioned relative to the dummy-block
I'm going with a dummy-block like above and one of 120 wide with smaller formations, than put the first line/block ~18 to 30 behind the dummyblock, wich gives me the generally the best AI and the least "lets move the entire formation to the right a bit" behaviour
Going to try later on what happens when I put a dummy-block between diff. unit types (eg; put a dummy-block between the prec. units and spear so they hopefully end up with a better timed charge)
Edit2;
I'm starting to love this game even more .....
Same settings just running more tests
AI cavalry creaps up behind me, I launch a counter attack with some cavalry and my general ...
so my general dies, my cavalry routs ... and the AI probably gets a heroic victory .... I love getting my behing humiliated by the AI :P


Again I've given the AI the first move, if I would have played "full trottle" they would likelly still have lost, but normally I play on hard and not even come close to loosing on medium, anyway the most important thing imo is that it shows the engine has the capabilities you just need a formation that fits the army
I'll stop picture-spamming now ... :)
G
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