I've always been intrigued by the idea of playing a Helleno-Skythian state around the north shore of the Black Sea. I'm interested in the mix of units (hoplites and horse archers) and the mix of opposition. I have hopes that such a faction will be in EB2, but in the meantime I'm wondering if I could make a reasonable approximation in EB 1.0. If I can get it off the ground, I'll upload a save for other people to play and maybe do an AAR.
The obvious answer seems to migrate with a suitable faction. Then I'd want to build Greek buildings and recruit Helleno-Skythian troops out of a factional/regional MIC mix. That means finding a faction with the right governments, buildings, and recruiting in the area. Looking at the recruitment viewer and build trees, it seems that...
- The Sauromatae could just expand to the coast, and their own military counts as Skythian for practical purposes, but they can't build anything much more substantial than a tent.
- The Hai aren't bad, they could do local Helleno-Skythian recruiting and their generals can stick to government and command battles from the back. Their building tree has about the right capabilities, even if it's cosmetically the wrong culture. I did migrate them here in 0.81, fleeing the AS. But they now have the whole reform thing, which means they have to be in a specific place to get their government and building tree.
- The Getai are better placed, and they too could stick to local recruiting, and their FMs would fit quite well. But their city building tree isn't quite up to it. Also, I think I'd rather play a separate game where they expand this way early to get a Dacian-Thracian-Helleno-Skythian troop mix. That looks like huge fun, but a different thing from what I'm after here.
- The KH are the jackpot. Their build tree has everything I'd want. It's region 2+ govt, but I can live with not being Spartan in the Crimea. They can recruit most factional troops in at least one province here, and they can tune the Helleno-Skythian balance by choosing appropriate governments/MICs. They miss Athenian/Spartan units which is fine. They can't develop pikes here, but such is life.
Does anyone have thoughts or suggestions on the above?
The trouble is, getting the KH into the Crimea is non-trivial. If I conquer up the coast in approved EB fashion it involves a respectable KH campaign before I start. I suppose I could load everybody on a boat and hope to make it through the Seleucid/Mak/Eleutheroi navies, but that seems unlikely to work.
I suspect the answer may involve cheat codes, either to just take Pantikapaion/Chersonesos and put a starting army in them or to get the naval expedition up there in one piece. I have no idea about what cheat codes can do. Can anybody suggest where I hould learn?
Any thoughts/advice on what to do or how to do it would be welcome.
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