Results 1 to 7 of 7

Thread: Pontos Govt vs MIC

  1. #1

    Default Pontos Govt vs MIC

    Playing Pontos, I've hit a snag recruiting units I expected to recruit in Kyrene. [I went out of my way to grab it early in my Ptolemaic war as a bulwark against Carthage where I could (re)train basic factional troops.] The recruitement viewer says I can recruit Pantadapoi Phalangitai there from a level 2 native MIC, but I seem unable to build a type 2 native MIC with my Type 3 govt (which is the highest level govt available).

    I always had the impression that a type 1 govt let you build a type 5 native MIC, type 2 allowed level 4 native, type 3 allowed level 3 native, and and type 4 govt allowed type 2 native. But looking at the building tree for Pontos, it says that the level 2/3/4 native MICS all need a type 2 government. And once I'd built the level 1 native MIC, I couldn't build any more.

    Something somewhere is inconsistent. The recruitment viewer shows a unit available from a MIC that the building tree says is not allowed. Should I be able to build a level 2 native MIC with a type 3 govt? Or is the recruitment viewer showing a unit that it shouldn't? Or have I just misunderstood the whole thing?

    I'd be grateful if somebody can clear it up for me.

    Fight like a meatgrinder

  2. #2
    Asia ton Barbaron mapper Member Pharnakes's Avatar
    Join Date
    Feb 2007
    Location
    The Kingdom of Fife
    Posts
    1,768

    Default Re: Pontos Govt vs MIC

    Hmm, I've always been able to build level 2 factional with gov 4, and level 3 with gov three, so IDK...

    Only faction that differs from this that I know of is the Hai since Foot's fantastic work on them.

    Strange
    Asia ton Barbaron The new eastern mod for eb!

    Laziest member of the team My red balloons, as red as the blood of he who mentioned Galatians.
    Roma Victor!

    Yous ee gishes?

  3. #3

    Default Re: Pontos Govt vs MIC

    Recruitment Viewer always shows whats in EDB, so its perfectly normal that it shows You unit that You actually cant get in game.
    It is a developer tool so it represents EDB and it doesnt hide quirks like this.

    Thats why in manual it is stressed to check out if You can actually build required MIC level in province in question because recruitment viewer wont tell You this.

    I always had the impression that a type 1 govt let you build a type 5 native MIC, type 2 allowed level 4 native, type 3 allowed level 3 native, and and type 4 govt allowed type 2 native.
    While what You say was true on the beginning as always in EB it got more faction specific in time.
    Still many factions use this pattern, but Pontos is not one of them.
    Last edited by LorDBulA; 12-03-2007 at 20:37.

  4. #4

    Default Re: Pontos Govt vs MIC

    Thanks for the explanation. Guess I'll build a regional MIC, and cross-check the recruitment viewer in future.

    {edit} Or maybe I'll pull out and let it rebel. It's not really an asset now, and it gives me a border with Carthage that'll turn into a war. A buffer zone is probably more useful than a far-flung garrison.
    Last edited by Morte66; 12-03-2007 at 22:37.

    Fight like a meatgrinder

  5. #5
    Whatever Member konny's Avatar
    Join Date
    Oct 2007
    Location
    Germania Inferior
    Posts
    1,787

    Default Re: Pontos Govt vs MIC

    Yes, Pontos is a problem in this respect: you'll have to decide in every province if you want to establish a high level governement and stick to your factional (mostly Arian) units or if you want the better Hellenic units by establishing Level III or even IV Govs.in your homeland provinces.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  6. #6

    Default Re: Pontos Govt vs MIC

    i am looking at the building tree now, and its a little confusing.

    Which government types can build up to which MICS?
    Is it linear? like, Gov1 can build max native, lvl1 regional...
    Max native mic decreasing with incremental gov types
    Max regional mic increasing incrementally

    So, for regional MIC 4 i need gov 3, and Mic5(regional) needs Gov 4?

  7. #7

    Default Re: Pontos Govt vs MIC

    Quote Originally Posted by Elthore
    i am looking at the building tree now, and its a little confusing.

    Which government types can build up to which MICS?
    Is it linear? like, Gov1 can build max native, lvl1 regional...
    Max native mic decreasing with incremental gov types
    Max regional mic increasing incrementally
    It used to be, but not all factions still work like that.

    So, for regional MIC 4 i need gov 3, and Mic5(regional) needs Gov 4?
    Yes, for Pontos the regional MICs still appear to be "reverse linear".

    But the factional MICs have changed, you need govt 2 for MIC > 1. Which means Pontos can't get above level 1 factional MICs on most of the map.

    Fight like a meatgrinder

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO