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  1. #1
    Member Member Rottweiler's Avatar
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    Default Modifying the end_date - is it possible?

    Hi,

    before starting the next campaign I would like to know if altering the campaign end_date from 14 to 100 (AD) would be possible without crashing the game when it happens? Or in other words: does it bring stability conflicts with EB script if starting/ending dates are modified in any way?

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Modifying the end_date - is it possible?

    The script ends in AD14, so if you change the date, everything will continue to work, just without the 4tpy script.


  3. #3
    Member Member Rottweiler's Avatar
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    Default Re: Modifying the end_date - is it possible?

    Quote Originally Posted by MarcusAureliusAntoninus
    The script ends in AD14, so if you change the date, everything will continue to work, just without the 4tpy script.
    I thank thee for the answer.

  4. #4
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Modifying the end_date - is it possible?

    .
    Also, it we be savegame incompatible.
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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  5. #5
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Default Re: Modifying the end_date - is it possible?

    Also, you will never get there anyway, so it doesn't matter.
    Asia ton Barbaron The new eastern mod for eb!

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    Member Member Darth Stalin's Avatar
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    Default Re: Modifying the end_date - is it possible?

    Where will I never get to?
    Is that impossible to play till 14 AD? Is there any bug or crash or whatever that prevents the player from reaching that date?

    BTW: why 14 Ad and not any other date?

    And what about the infamous "66 BC bug"? Is that finally removed in EB 1.0?
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

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