Page 1 of 2 12 LastLast
Results 1 to 30 of 55

Thread: Roman troops are too strong at the beginning.

  1. #1

    Default Roman troops are too strong at the beginning.

    I think Roman troops should be of a lesser quality in the beginning of the game. During the 1st Punic war Rome continued to send soldiers to Sicily and eventually removed Carthage, but it took 23 years and coming back from many set backs to do it. It isn't until the end of the 2nd Punic war that Rome starts to show military superiority over Carthage. In the 2nd Punic war Hannibal repeatedly defeats the Romans. His brothers Mago and Hadsrubal even defeated the Scipio brothers in Spain in 212 or 211. The major reason that Rome persevered through the 2nd Punic war was her ability to continue to raise new armies after defeats and to learn from those defeats. I wish the EB campaign would reflect this a little bit better. It would make the Romani more difficult to play until the Polybian Reform, which would be more historically accurate. Once Rome took Sicily and defeated Hannibal, she exploded with expansion both to the East and West.

    Any thoughts?
    Ah, but they do not have one soldier named Gisgo.

  2. #2
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Roman troops are too strong at the beginning.

    Wow...is this a Roman overpowered thread I see?

    EB has the best balance of any mod there is IMHO. The Roman units are far stronger in all other mods I've ever played. It's your choice though, of course, and so you can always edit unit stats in the export_descr_unit file.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  3. #3
    Guest Boyar Son's Avatar
    Join Date
    Jan 2007
    Location
    MIA, Florida
    Posts
    1,656

    Default Re: Roman troops are too strong at the beginning.

    Sir, if you had joied a couple months ago you would never want to post another "over powered/underpowered" thread EVER again.

  4. #4
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Roman troops are too strong at the beginning.

    OOh, another Floridian.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  5. #5

    Default Re: Roman troops are too strong at the beginning.

    Well I did just join the forums, although I have been playing EB for awhile.

    I apologize for my ignorance, but acting like condescending Romans doesn't increase your E-reputation. If you don't want to respond, then don't.
    Ah, but they do not have one soldier named Gisgo.

  6. #6
    Come to daddy Member Geoffrey S's Avatar
    Join Date
    Jun 2005
    Location
    Shell Beach
    Posts
    4,028

    Default Re: Roman troops are too strong at the beginning.

    One thing that strikes me from your opening post is the implication that the reforms should make the troops stronger, or better. This is not necessarily true: their main boon is logistical in nature, allowing recruitment of core troops over a wider area. You'll find that playing Rome in EB, a major problem at the start is expansion outside the Italian peninsula until reforms kick in. The troops are fine, but if the army suffers losses they'll have to be replaced in Roman heartlands, if you're playing with accurate armies. The Polybian reforms, partially triggered by expansion, alleviate this.

    Hope this explains things a bit, Livius Andronicus.

    As to other responses, why not keep things polite? Livius Andronicus asked a polite question and is new here. It took me less than a couple of minutes to type this, and if you can't even raise that effort then why bother posting in this topic? Doesn't give a good first impression to people who are possibly interested, does it?
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  7. #7
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Roman troops are too strong at the beginning.

    I for one really don'te believe that the romans are overpowered... They were at the time already one of the strongest countries in the world and in EB they don't fare to well so....
    Europa Barbarorum Secretary

  8. #8
    Asia ton Barbaron mapper Member Pharnakes's Avatar
    Join Date
    Feb 2007
    Location
    The Kingdom of Fife
    Posts
    1,768

    Default Re: Roman troops are too strong at the beginning.

    One of the strongest countries in the world?

    I don't think so.

    Pyhrros all but defeated them, if it wasn't for his habit of getting distracted and charging off to start yet another war, he would have.

    EDIT: on the whole I aggree with the OP, but not by very much.


    Welcome to the org, and eb BTW.

    Enjoy you're stay here, I hope, and don't be put off by those boorish roman fanboys

    You're first balloon
    Last edited by Pharnakes; 12-04-2007 at 23:42.
    Asia ton Barbaron The new eastern mod for eb!

    Laziest member of the team My red balloons, as red as the blood of he who mentioned Galatians.
    Roma Victor!

    Yous ee gishes?

  9. #9
    fancy assault unit Member blank's Avatar
    Join Date
    Dec 2006
    Location
    Tallinn, Estonia
    Posts
    1,273

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by anubis88
    I for one really don'te believe that the romans are overpowered... They were at the time already one of the strongest countries in the world and in EB they don't fare to well so....
    Every time there is a thread with "Rome" in it's title, someone will post nonsense like this
    Quote Originally Posted by Skullheadhq View Post
    Now I can even store my dick in EB underwear

  10. #10

    Default Re: Roman troops are too strong at the beginning.

    E-reputation?!

    In my opinion, some of the Roman troops are clownshoes ie hastati, rorarii and every cavalry they can recruit with the exception of equites extraordinarii.

    Principes are pretty good, triarii are ok for what they do. It all depends on how good you are on the battlefield. I am damn awful, so they don't seem that overpowered to me.
    Last edited by Horst Nordfink; 12-04-2007 at 23:52.
    Only a few seek liberty; the majority seek nothing more than fair masters - Sallust

    A lie told often enough becomes truth - Vladimir Lenin

  11. #11
    Whatever Member konny's Avatar
    Join Date
    Oct 2007
    Location
    Germania Inferior
    Posts
    1,787

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by Livius Andronicus
    Any thoughts?
    Please compare the early Romans with the early Makedonian, Karthage, Sweboz, Greek, or what ever you like. They have some fine average units but are defintily not the army with the high-end elites.
    Last edited by konny; 12-05-2007 at 00:51.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  12. #12

    Default Re: Roman troops are too strong at the beginning.

    the Hastati certainly aren't overpowered, I'm not too sure about preCamillan (EDIT preCamillan? what like hoplites? what was I thinking? CAMILLAN) Principes because they got that +4 for spears thing that I haven't taken the time to explore the implications of.

    But if you expect to take as long as the Romans did to take Sicily, you are ignoring or hoping to include two factors of which 1 is certainly impossible in the RTW engine, and the other will not happen unless a human player is playing Carthage and for some weird reason wants to lose in a historical fashion.

    The first thing is that most of the Punic war was about controlling two things; naval control of the coast, which the Romans were new at and the Carthaginians seemed strangely reluctant to pursue. Witness how each time a Roman sailing noob lost the fleet in a storm, the war took years to recover. How come the Carthaginians didn't start dominating the coasts?

    Secondly, the war was a guerilla action for the most part. Something the Romans were bad at in general, and Hasdrubal was brilliant at. The AI will either sit there and wait for you to destroy it, or it will attack your full legion with nothing very able. It's hard enough getting the AI to field a decent army without hoping for it to conduct a long campaign of hiding out in the hills and striking at your farms, supply route (neither of which are particularly vulnerable in the game engine) and your replacement troops before running away again to avoid a destructive encounter with your main forces.

    So for the Romans- in game- you can take Sicily in 7 years without rushing and spend the next 13 years persuading the Carthies to accept a peace.
    Last edited by Maeran; 12-05-2007 at 01:02.

  13. #13
    Handler of candles Member Xehh II's Avatar
    Join Date
    Feb 2007
    Location
    Super Magical Greatness Land
    Posts
    1,367

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by horst nordfink
    It all depends on how good you are on the battlefield. I am damn awful, so they don't seem that overpowered to me.
    The same with me, I am absolutely crap at fighting battles, so Camillian Romans don't seem that strong to me.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  14. #14
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Roman troops are too strong at the beginning.

    I beg your pardon, but rome in 270 BC had the manpower to defeat Carthage! The Successors were the only ones that could compare themselves with Carthage at the time and rome beated carthage in a war that started 6 years later. I'm not saying that rome was the strongest one, just one of the strongest. Pyrhus attacked them but he was repelled. He had an extremly well equieped army but failed to brake Rome's rising power. They're resources were huge, that's why i consider them to be one of the top countries at the time.

    P.S. I'm faaaaaaaaaaaaaaaaaaar from being a Rome fanboy
    Europa Barbarorum Secretary

  15. #15
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by Maeran
    How come the Carthaginians didn't start dominating the coasts?
    Probably because these are galleys we're talking about. The things have an awfully poor logistical endurance (eg. the need to provide the huge rowing gang with food and water, which the warship itself cannot carry as it needs to keep tonnage to a minimum...), and if you want them to stick to some region for any longer time you basically need a harbor or other base for them. Which, obviously, the Carthies had a somewhat difficult time wresting from the Romans.

    Mediterranean naval strategy was always kind of peculiar thanks to that.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  16. #16
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Roman troops are too strong at the beginning.

    As to other responses, why not keep things polite? Livius Andronicus asked a polite question and is new here. It took me less than a couple of minutes to type this, and if you can't even raise that effort then why bother posting in this topic? Doesn't give a good first impression to people who are possibly interested, does it?
    You better not be talking about me.

    As for calling Rome one of the strongest nations in the world, I'd wait 'til 241 to say that.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  17. #17
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Roman troops are too strong at the beginning.

    after 241 they were practically unbeatable.

    (don't mention hannibal becouse he doesn't count, since he was a genius and coud have defeated anything and anyone )

    Seriusly, after 241 they haven't lost a major battle or failed an important campaign if you don't count the trouble that hannibal coused
    Europa Barbarorum Secretary

  18. #18

    Default Re: Roman troops are too strong at the beginning.

    I don´t find the romanii overpowered. Specially after I fought against the KH and Makedonians.

  19. #19
    Guest Dayve's Avatar
    Join Date
    Oct 2005
    Location
    England
    Posts
    1,659

    Default Re: Roman troops are too strong at the beginning.

    The Romans ARE weak when the game starts, if you use historical legions. The hastati are little more than skirmishers with a shield. The principes are really nothing special, although they excel against cavalry most infantry units will inflict heavy casualties. The triarii are amazing, but they are experienced men dressed in Greek style armour and fighting as hoplites, they're supposed to be tough. Plus, if you play historically, you should have only 2 units in your armies at MOST, and shouldn't use them unless it is absolutely necessary. As for the Roman cavalry, Psh... I bring them along to act as router chasers, it's all they're good for.

    The reason the early Romans seem so strong is because the AI is dumb even compared to a dumb human player. To the AI, a dumb human player is what Alexander the Great was to the known world... A serious threat you're just never going to beat. Unless of course the human is playing as Hayasdan, but that's another story.

    Anyhow, take a look at Carthage's starting unit roster. Libyan spearmen and Poeni hoplites... Instantly better than Rome's best troops, the Triarii. Cheap but effective light infantry in large numbers, the Iberi Caetrati (i think) very manouvreable. Light skirmisher cavalry perfect for cutting down routers before they can reform and come back, medium cavalry that trumps anything the Romans can throw at you. Elephants.... Used correctly, enough said. A general with 3 stars of command. A starting position that will never be invaded except possibly by Ptolemies around 220BC.

    A navy capable of blockading the exposed Roman ports since the Romans only start off with 1 single fleet or crappy boats.

    Carthage is an absolute powerhouse to be feared in comparison to Rome at the start of the game. Why do we need not fear them? Because the AI are dumb. Theie navies will never touch your ports. Their 3-star general will get himself killed charging ahead of his army. The elephants will let your skirmishers cut them down before they touch your lines. Their Poeni hoplites will split up in battle and allow themselves to be surrounded. They won't expand into Syracuse, Messana or Rhegion.

    If the AI was smart, as smart as the human player or almost as smart, the Romani would be destroyed outright by Carthage.

    Rome isn't overpowered, the AI is just dumb.

  20. #20
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by anubis88
    after 241 they were practically unbeatable.

    (don't mention hannibal becouse he doesn't count, since he was a genius and coud have defeated anything and anyone )

    Seriusly, after 241 they haven't lost a major battle or failed an important campaign if you don't count the trouble that hannibal coused
    I am afraid the facts disagree. Roman armies were massacred many times after 241 (in adittion to Hannibal). Rome was not invincible. Its success was due to manpower, stubborn persistance, patriotism, a handful of great men and their armies, and their will to win. The Romans may lose a battle, but they would never lose a war.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  21. #21
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Roman troops are too strong at the beginning.

    I know... I think we actually agree, although it doesn't look like that.
    My point was that rome isn't too strong at the begining. But i don't agree that roman troops where massacred after hannibal many times. During EB's timeframe I believe such battles include ONLY carrhae and teutoberg forest. And that's a long way up the campaign
    Europa Barbarorum Secretary

  22. #22
    Member Member Centurion Crastinus's Avatar
    Join Date
    Mar 2007
    Location
    Beaufort, South Carolina, USA
    Posts
    249

    Default Re: Roman troops are too strong at the beginning.

    Don't forget about the Battle of Arausio in 105 B.C. The Romans got their asses handed to them by the Cimbri and the Teutones.

  23. #23
    Member Member Cyclops's Avatar
    Join Date
    Sep 2007
    Location
    Melbourne Australia
    Posts
    968

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by Dayve
    ...If the AI was smart, as smart as the human player or almost as smart, the Romani would be destroyed outright by Carthage...
    Very good post. In game terms, Carthage was interested in developing its home cities at game start, building up trade and subduing rebs, wheras the Roman agenda was EXPAND: their political system required a steady stream of military victories and annexed territoires to keep the war prestige mill ticking over.

    If Carthage had a landed/military oligarchy rather than a mercantile/landed aristocracy maybe they would have gone all "Roman" on the eastern Med. However it wasn't their style.

    Carthage was a major regional player in 500 BC, when Rome was a cattle market on the Tiber. It wasn't their style to politically absorb entire regions, they preffered to sprinkle trading outposts and cream off the cash. Generally their wars were defensive/mercantile AFAIK, trying to push Greeks and others out of their trade areas. They hadn't expanded much in the 200+ years down to 270 BC, just clashed sharply with the Greeks over sea lanes and cities around Sicily, and the eastern Med. In the next 200 years Rome engulfed the entire Mediteranean basin and huge tracts of the hinterland.

    Of course after their first war with the Romans, their adventure in Spain took a new turn: the Barcids seemed to have been building a land Empire there when the Romans came bullying to start the 2nd Punic war. So the Barcids in Spain were an exception to Carthage's usual style, and a direct response to Rome.

    Aside from this the Carthaginian system was not built for aggressive conquest and intensive exploitation. They could field huge armies and mass impressive fleets for short periods. Hannibal built a dynamite force of mercs/proffesionals who fought for over a decade, once again he was the exception. Overall the Romans had the staying power and they made their victories stick.

    Quote Originally Posted by TWFanatic
    I am afraid the facts disagree. Roman armies were massacred many times after 241 (in adittion to Hannibal). Rome was not invincible. Its success was due to manpower, stubborn persistance, patriotism, a handful of great men and their armies, and their will to win. The Romans may lose a battle, but they would never lose a war.
    Another fine and reasonable post.

    Rome fronted up for war time and again. They were the Borg of the ancient world: their lumbering inf came forward and you could shoot them in the chest with a phaser and they'd fall, but the next wave...noooo!

    But seriously, I think they are well balanced. The RTW engine is a decent battle sim and a decent campaign sim, and the EB crew has touched it up a treat. As the first reply says, you don't likee, you modee.
    From Hax, Nachtmeister & Subotan

    Jatte lambasts Calico Rat

  24. #24
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: Roman troops are too strong at the beginning.

    Samnites for the win!
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  25. #25

    Default Re: Roman troops are too strong at the beginning.

    OK EVERYONE needs to Re-Read the following two posts.

    1-
    Quote Originally Posted by Geoffrey S
    One thing that strikes me from your opening post is the implication that the reforms should make the troops stronger, or better. This is not necessarily true: their main boon is logistical in nature, allowing recruitment of core troops over a wider area. You'll find that playing Rome in EB, a major problem at the start is expansion outside the Italian peninsula until reforms kick in. The troops are fine, but if the army suffers losses they'll have to be replaced in Roman heartlands, if you're playing with accurate armies. The Polybian reforms, partially triggered by expansion, alleviate this.

    Hope this explains things a bit, Livius Andronicus.
    .....
    2-
    Quote Originally Posted by Watchman
    Probably because these are galleys we're talking about. The things have an awfully poor logistical endurance (eg. the need to provide the huge rowing gang with food and water, which the warship itself cannot carry as it needs to keep tonnage to a minimum...), and if you want them to stick to some region for any longer time you basically need a harbor or other base for them. Which, obviously, the Carthies had a somewhat difficult time wresting from the Romans.

    Mediterranean naval strategy was always kind of peculiar thanks to that.

  26. #26
    Guest Boyar Son's Avatar
    Join Date
    Jan 2007
    Location
    MIA, Florida
    Posts
    1,656

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by Livius Andronicus
    Well I did just join the forums, although I have been playing EB for awhile.

    I apologize for my ignorance, but acting like condescending Romans doesn't increase your E-reputation. If you don't want to respond, then don't.
    Sir, if you have joined months ago, you would've known never to start a flame war with flame war loving people.

    Besides, Rome was a rising power in italy..who else was there to challange them other than Phyrus (SP?!?), who was already caught up in affairs in Greece.

  27. #27

    Default Re: Roman troops are too strong at the beginning.

    Hmm, I’ve been thinking a bit about the balance for Rome myself lately, although I have drawn different conclusions.

    First, I think it should be taken into account that the true conditions that existed during the starting period and particularly the second Punic war cannot be accurately represented in the RTW game engine no matter how brilliant the modders are.

    We could argue endlessly about the history; however I think we should consider the nations and societies that Rome bordered, and the political, military and social conditions that existed within them. Rome was unique in that it had amazing economic power, huge manpower and a political and social system which was perfectly suited for expansion and war. In addition they were not directly bordered by powerful, highly expansionistic powers. As stated by Cyclops Carthaginian society was trade based. They were not primarily interested in expansion.

    The other two societies that bordered Rome were the Gauls and Hellenic nations. The Gauls were not going to form into a highly organized nation (not a tribal confederacy), assemble a professional force and then invade Italy with the purpose of subjugating entire cultures. Even so they were a horrible terror feared by the Romans for centuries.

    The Hellenistic nations (I’m over simplifying things, I know) were busy with each other (which is certainly represented in the game).

    These factors (which I have done a horrible job of describing) are the reason I believe Rome became the greatest power in the region, not any innate military superiority.

    In the game as Rome you start off with a very versatile and flexible force, however if you pit them up against any high quality force from any of the surrounding nations they will lose (that is excepting all tactical factors i.e. you have them fight head to head).

    Your advantages are 1) You have no strong expansionistic neighbors 2) you are in an extremely fertile/economically wealthy area.

    Thus you:

    a) are in no danger of destruction
    b) can expand at any pace you like
    c) have plenty of time to build up your forces and your economy

    This is why it is relatively easy to play as Rome. Transfer Rome to the starting position of say, Koinon Hellenon, and then see what would happen!

    I have used both Koinon Hellenon and Epeiros to utterly destroy Rome. Roman military forces are excellent (perhaps my favorite) but objectively they are not as good as the military of Carthage, Epeiros, Makedonia, AS, Ptolemaioi and maybe others (these are the factions I have played as and fought).
    I love Rome, both in game and in history, but they were in no way supermen, and they did not have an invincible military. There were many factors that contributed to their rise.

    However they are not supermen in the game. They will lose to an equally powerful and well lead army from any other nation, all else being equal. This was true in history. However all things were almost never equal. And so to in the game; as the player I will always see to it that all things are never equal.

    Ok, my badly worded rambling rant will now end. Welcome Livius Andronicus, I hope this discussion doesn’t chase you off.

  28. #28

    Default Re: Roman troops are too strong at the beginning.

    One of the things I like about Rome's design is the fact that Reform units are not greatly different from their predecessors.

    I'd also like to take the time to talk about something thats been on my mind over the past few months. That is the case of the Polybian reforms. I really don't know what role this particular historian and general played in the development of Rome's military force but I do know that his practical contribution was describing these certain changes (armor types, tactics, weapons, organanization). Somehow I keep thinking that, from a historical perspective using the term for the reform is appropriate. Yet it appears innaccurate in the sense that it is misnamed. The Romani Polybius was describing were from his own time of writing ( after 146 BC). In the time frame of when the reforms are possible it seems that they are meant to reflect changes taking place when the gens Scipiones were making a name for themselves. In other ways it matters less because it happened to be a long run process.

  29. #29
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: Roman troops are too strong at the beginning.

    Livius Andronicus, I wish to say that any and every faction can be overpowered or underpowered depending on what skill you have as a player to handle its challenges. The Romani are neither overpowered, nor underpowered. I have come close to defeat many times before the enemy routed first, by a hair. I have actually had to refight battles because if I had played it out to the end I would have lost the entire legion, or more than half of it. They are most certainly not overpowered, not if they are faced with determined opponents, like that fullstack and a half of Arverni I fought as the Romani who came at me with 8 Gaesatae and no unit less than 2 chevrons against my completely green and newly-recruited legion. And at the same time I have won battles with the same inexperienced legions with a single line charge well-coordinated enough that they crumpled the flanks even as the fronts and rears caved in. Anything is possible, the challenges can be met with practice.

    As to why you are on the brink of getting hammered (you aren't yet because we're making the allowance that you're new, if you want to see hammering, go read Rycalawre's threads, now that's hammering) is because you haven't been reading the older threads in the forum and immersing yourself in the culture. It's always wiser to send in your agents to illuminate unfamiliar territory before moving in, get what i mean? When I first came across the RTW forums (not even EB yet) I spent two months just reading threads daily before even registering myself and commenting on the faction threads.

    If you would just see the sheer amount of this overpowered, that underpowered, sometimes even this same faction-overpowered-and-underpowered-at-the-same-time threads, and if you've seen the effort those of us who've been with EB from the start have put in trying to get it across to people who posted like you that EB is already as balanced as it can be and definitely far more balanced than any other mod, then you would understand why we respond the way we do. It isn't for no reason, or because we're a bunch of unfriendly, stuck-up, snobbish louts who prefer the company of our papyrus scrolls and dusty shelves and tweed coats to real life society. It's because ironically for a historically-grounded forum, newcomers don't learn from past history and the mistakes which their predecessors made. Which, I guess, is why they make the same mistakes, over and over again, with the same responses, predictable to us, but seemingly totally unwarranted to the newcomers.

    From Boyar Son: 'Sir, if you had joied a couple months ago you would never want to post another "over powered/underpowered" thread EVER again.'

    From you: 'I apologize for my ignorance, but acting like condescending Romans doesn't increase your E-reputation. If you don't want to respond, then don't.'

    You responded to a polite post with a lashing out to retaliate against no affront at all, but you also generalised and called by implication all posters here condescending. If Boyar called you 'sir', maybe that's the way he speaks. You're being selfish and judging people by your own standards here. And besides, forums are about responses. People -will- respond in different ways to what you say. It's a risk you took by registering and posting. And if I really wanted to get personal, you called my personal favourite faction condescending too, but that would be being very silly. :P

    You're new here, so this is just a heads-up. Don't get me wrong, it's good to see a new face presenting some cogent arguments in a civilised manner, and I welcome you most heartily to the Org. I'm looking forward to seeing you post more on the forums. But don't be so quick to anger. Yup.
    Last edited by pezhetairoi; 12-05-2007 at 09:20.


    EB DEVOTEE SINCE 2004

  30. #30
    Member Member mrtwisties's Avatar
    Join Date
    Nov 2007
    Location
    Sydney, Australia
    Posts
    235

    Default Re: Roman troops are too strong at the beginning.

    Quote Originally Posted by pezhetairoi
    As to why you are on the brink of getting hammered (you aren't yet because we're making the allowance that you're new, if you want to see hammering, go read Rycalawre's threads, now that's hammering) is because you haven't been reading the older threads in the forum and immersing yourself in the culture.
    Steady on! The Rycalawre thread reflected poorly on a lot of those people who posted in it, and threatening Livius Andronicus with similar treatment... well, it's embarrassing for the rest of us.

    I agree with your last paragraph Pez. But all Livius Andronicus did was offer measured criticism of the mod on a historical basis, something that's generally welcomed by the members of the mod team. He seems like a pretty intelligent guy, and he's entitled to object to some of the condescending responses he received. Suggesting that he ought to read months of our postings before contributing himself is an example of what he's objecting to, not a refutation.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO