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  1. #23
    Freedom Fighters Clan LadyAnn's Avatar
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    Default Re: Kingdoms balance discussion

    Quote Originally Posted by Lupu
    I have a suggestion for archers vs pavs, its not for realism but for balance.
    If the enemy takes pavs you cant take archers, taking archers vs pavs is like loosing, but pavs are weaker vs rushers(if not theyre well armored).
    The point is: archers are useless because if you take archers the enemy takes pavs and doesnt rush.
    What you could do is: Removing pav "immortallity" because if you do that theyre like all other crossbowmen: equal in price/value to archers in missile battle, (mostly)weaker in mellee, and a better weapon to fight armored opponents, but not as good in price/value against unarmore foes.
    I have not played M2:TW enough to really say about archers vs. pav.arbs in that game. However, if things remain similar, Ottoman Turks faction was a very viable faction in M:TW, despite the lack of pav.arbs. Of course, I am talking about different alternatives than missile-dueling-then-attack tactic.

    I am not saying that you are incorrect, Lupu. In M:TW, pav. arbs would kill other archers if other archers are in missile duels with pav.arbs. I am saying that there are players who took up Ottoman Turks army in High-era and not only survive, but won battles with them.

    Annie

    ps.: what I meant is that be careful of what you wish for. In M:TW, people complained that spears were too cheap, they made it too expensive, render the unit useless.
    Last edited by LadyAnn; 12-19-2007 at 23:57.
    AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters

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