LOL - All hail the mighty fruit-trading Sultan! May his stone fruit never bruise and his apples retain crispness despite travelling many miles!
LOL - All hail the mighty fruit-trading Sultan! May his stone fruit never bruise and his apples retain crispness despite travelling many miles!
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I also heard a rumor, that when you own all amber ressources you'll get a message that your royal scientists have developed a way to clone some sort of "giant lizard beasts" from ancient times. ;p
Build Jurassic Park:
+2 Happiness
+5% trade income (all the tourists)
Units available:
Velociraptor (20 per unit)
Attack: 15
Defense: 9
Charge: 12 (with awesome claws-out jumping animation)
Fast moving
Excellent Morale
Excellent Stamina
Frighten nearby enemy infantry
Scares horses.
Tyranosaur (3 per unit)
Attack: 37
Defense: 24
Charge: 8
Hitpoints: 5
All enemies crap their pants
May run amok
10% chance/turn of spawning full stack rebel dino-army.![]()
We'll just have to keep them happy with the Sultan's mighty fruit reserves.
At the end of the day politics is just trash compared to the Gospel.
Or if you build electro-fences around your cities you can lower the risk of rebelling dinos by 50%. These will be good for zapping attacking armies, too. Imagine what will happen to a unit of knights in their full plate iron armor. *sssizzzzzle*
LOL!
IMO would be cool if you got a certain bonus from monopolising a commodity entirely i.e controlling all instances of that commodity provincewide (already in game: monopolist trait), regionwide (Outremer, Bavaria, etc), and worldwide.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
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