Results 1 to 20 of 20

Thread: The Pickaxe of Politics

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Bregil the Bowman's Avatar
    Join Date
    Aug 2005
    Location
    Cantware
    Posts
    109

    Default Re: The Pickaxe of Politics

    Not being a player of RTW, I am guessing, but I would think religion is less of a factor in rebellion. In MTW you can de-stabilise a province by converting its citizens and/or raising zeal if the governor is not a co-religionist (or not a good one anyway).
    Bregil the Bowman



    "Suppose Jerry invaded England - and tried to screw your sister. Wot would you do?"
    "I couldn't do nothin', could I? I'm in bloody North Africa!"
    (Spike Milligan - Monty: His Part in My Victory)

    Sic panis disintegrat

  2. #2

    Default Re: The Pickaxe of Politics

    Quote Originally Posted by Bregil the Bowman
    Not being a player of RTW, I am guessing, but I would think religion is less of a factor in rebellion. In MTW you can de-stabilise a province by converting its citizens and/or raising zeal if the governor is not a co-religionist (or not a good one anyway).
    There is no religion in RTW, only temples that have numerous effects but none of which are religious.

    Religion was implemented in BI but I haven't much experience of it. BI puts me off as it just looks like a cheap RTW mod. Also there are catholic priests units in BI that actually go to the battlefield and chant (like the druids in RTW), which I find nothing short of ridiculous.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  3. #3

    Default Re: The Pickaxe of Politics

    Re Religion in RTW BI - it does have big impact. I don't know about RTW vanilla - maybe they added it in.

    Having a ruler or governor with a different religious culture - e.g. Roman, Barbarian, Zoroastrian, produced religious unrest - sometimes severe. When a territory was conquered the original temple remained. The unrest intensified if you demolished it and built a new temple from your own culture straight away so there was a quandary about unrest and conversion rates.

    It was a bit tricky to manage, and took longer, I recall, to reach a conversion level that lowered the unrest. However, the AI took into account the number of family members (generals) and agents you had in a province to modify unrest generally. There were no separate priest agents.

    So, all those untalented family members ended up standing around behind the main army - while being careful their v&v's didn't upset things more. At least they had something to do ...

  4. #4

    Default Re: The Pickaxe of Politics

    Quote Originally Posted by sharpshooter
    Re Religion in RTW BI - it does have big impact. I don't know about RTW vanilla - maybe they added it in.
    It was not added into Vanilla. It is possible that the developer saw religion as less relevant in that period compared to the age of Christianity.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  5. #5
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
    Join Date
    Nov 2003
    Location
    Mikligarðr
    Posts
    6,899

    Default Re: The Pickaxe of Politics

    .
    I suppose many of the left out features of vanilla RTW were result of mere forgetfulness.
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO