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I've had an occasional late game (100 plus turns running on auto) CTD which I think is probably due to script but can't find.
Have been through large chunk of script setting all the spawns and create_units to definitely happen within first 6 turns in hope of finding problem. Now have an occasional CTD happening at about turn 11 - which would be useful finding except I didn't set anything to happen that late![]()
I know spawns can put two armies on same square, but when I've seen it happen its not been problem, apart from getting hold of your army to select it has to be done via the army list.
Does anyone have any idea if that could be causing random CTD on ai turn?
Also any other ideas what can cause CTD from script, only ones I've found so far and typo'd unit names, general names, or named_general without, command etc in a spawned army. Can misused conditions or counters do anything to it?
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