Thanks Caius, its good to see more people willing to help

unfortunately this one's not that simple. Definitely isn't same turn, lots of times it will run through 200 turns without problem. Damn thing has never done it when I can see it either, only has happened when running campaign under ai command using -ai on shortcut or when using year jump script, all with FOW on so I can't see if its any particular faction.

Attempts to watch it with FOW off (which takes a lot longer for it to go through) have so far resulted in either, it not crashing or me getting bored and looking away just before it happens.....


Having spawned armies for non-slave factions use generals and not named characters seems promising so far. My test script with a lot of armies spawned on turn one crashes about every other run through with named characters but not so far with generals.

The crashes happen quite a long while after the spawned armies have been placed and test script has terminated, so it seems there is some long term after effect to do with what happens to the spawned armies / characters later in the game..... umm, possibly..... I've been through quite a few theories on this already, and am about to go off and celebrate New Year.


Happy New Year all