:(
I wish people would realize your not suppose to play with very hard battle difficulty .
:(
I wish people would realize your not suppose to play with very hard battle difficulty .
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Join the Army: A Pontic AAR
https://forums.totalwar.org/vb/showthread.php?t=96984
...uh coptic mother****er:A Makuria Comedy AAR
https://forums.totalwar.org/vb/showt...93#post1814493
there is more than command stars in EB. these threads pop up all the time because you must look at the many, many ancillaries that are given to your generals. they are much more potent and useful for role playing than simple command stars.
and anyways, command stars have very little effect anyway, other than for your own visual satisfaction.
EB 1.0 is pretty good about stars now, in .80, all thsoe hard won stars got gobbled up by lover of beauty *GRRR.*
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Originally Posted by iwwtf_az
what is more beneficial to a general destined for battle than command stars? I'd like to know. In every other mod they seem to be rather important.
Originally Posted by rzzza
command stars have little effect on the battle. the ancillaries such as armorer, decorated veteran, and the different traits such as warmonger, shield biter, and the other ethnic related one i don't remember. these really effect battles. command stars only effect morale for a certain radius while the ones i mentioned affect the entire army.
By playing on a high campaign difficulty level, you're almost literally asking the AI to cheat in the auto-calc.
Yes, you can always use auto_win, though.
Asia ton Barbaron The new eastern mod for eb!
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My red balloons, as red as the blood of he who mentioned Galatians.
Roma Victor!
Yous ee gishes?
Agreed. But even more frustrating is how they then complain about something not being realistic, or how a certain unit is "too uber," a phrase I hate. Of course it isn't realistic and of course the enemy's slingers are too uber; the game is designed for medium battle difficulty. Playing on VH battle difficulty is equivalent to voluntarily breaking the mod.Originally Posted by russia almighty
I don't understand what you mean by this. Doesn't the AI get both the bonuses from traits and the bonuses from the command stars? That should add up to far more difficult AI generals with EB system rather than the vanilla command star system.Originally Posted by Maxsimus
AI can never 'follow' Human player in the amount's of trait's gained - no matter what, CPU just get's some that would make it for human a bit harder to win.Originally Posted by Callicles
- I am not saying that vanilla system is better it's just that I think EB should have 'some' balance in star's verses trait's so you can actually compare two general's using universal parameter - THE STAR, or you can spend 10-15 minutes with a calculator when you want to see 'who is the general' to use for battle- That is quite annoying
Anyway, one universal measure must exist (by my opinion) and the best way to make it work are the number of Star's per general - Trait's system add's more moral bonuses but less star's - so that it is harder to compare anything among general's.
In vanill,a I alway's used general's with star's to fight and the other without them to run the Empire - that was logic - but in EB that value system is gone - you can have general with 5 star's that is not as good for battle as one general with no star's at all![]()
For me, Star's are not just a measure that can be used to see 'who is the best' - they are a symbol of visual power that are giving me MY OWN moral boost to ''use that general with 9 star's'' (for example)... I can't help it![]()
“Give me a place to stand and with a lever I will move the whole world.”
Adding up morale bonuses is just 1+1. Shouldn't be too hard/take too long. Takes me about 15 secs to calculate the enemy bonuses vs. mine. It also helps you know your generals. My best general had 10 stars when attacking 6 when defending and morale bonus (without supply) of +8, but he was also a bloodthirsty berserker and a poet.
Anyway, if your worrying about a generals command, you should also be worrying about his influence, since it affects the range of the command bonus.
Originally Posted by Thaatu
what do you mean here? I dont understand. I always thought influence was the most useless trait for everyone except diplomats.
It supposedly determines the size of the general's bodyguard.Originally Posted by rzzza
I think Influence also has an effect on city unrest. The more influential your general is the less unrest there will be. Can make the difference between highly taxed green faces and lowly taxed red ones.
Or so I thought.
Sorry for being OT but I just have to second this.Originally Posted by Callicles
I guess most people don't know where the term "uber" originates. It is from the German word "über" that usually means "above" or "over" and can rarely mean "superior". But apart from ancient phrases that have sounded awkward for decades, it was only used in this meaning (superior) by the 3rd Reichs "Übermensch" meaning a member of a genetically superior race.
So every time I (and many other people of german mother tongue) hear "uber" I get annoyed. Because people are unconsciously using terminology of Nazis. In a meaning that was coined by them.
BULLSH*TOriginally Posted by Kham
Nobody used "Übermensch" in that meaning to describe oneself. On the contrary, "Untermensch", i.e. sub-human was in common use, reserved for Jews and Gipsies and Slavs (no, not slaves). Be precise about a foreign language if you don't fully master it.
Übermensch was a concept used first by German philosopher Johann Gottfried von Herder in the 18.th century and later made famous by Friedrich Nietzsche concerning the artist/composer/philosopher/author who is above the perceptional range of the "normal", i.e. average person.
"Über" in German means as well: about, across, at, atop, beyond, by, of, on, over, surplus, via, etc. etc. in all possible combinations.
Besides, I never got annoyed by the word "uber" in English texts.
Yet Brutus says he was ambitious, and Brutus is an honorable man
Adding all the boni and mali that a general has by his traits and ancilleries is something you should do frequently, not only to find your best generals (movement points, command bonus in sieges, hitpoints and the like also, not only moral) but also to find your best governors. I recently found, for example, one with an accumulated +65% trade bonus who was running a remote village in the mountains and two with +45% mine bonus that were sub-generals in the main army. Rotating them brought several thousand mne more each turn.
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The "hyperanthropos" was also known in Ancient Greek philosophy and the first one to use it in German was Heinrich Müller in 1664.Originally Posted by delablake
I´d really appreciate the ability of auto-calcing battles with realistic results :(
Originally Posted by Kham
Godwin's Law you're a very cruel mistress.
1.0 completed:
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