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Thread: modding some new units for byzantium...

  1. #1

    Default modding some new units for byzantium...

    ok i have no knowledge of how to skin and make units, nor do i have the tools to do it with. but i was wondering if someone had already converted these units for byzantium and would let me use them:

    Grand Bombard
    Gothic Knights (or lancers they both look similar if not the same I think)
    Dismounted Chivalric Knights (or dismounted Imperial knights)

    I am good at reading and modding text files and figuring out what files do (I figured out settlement mechanics, projecile, unit all that good stuff before I even knew there was a large modding community i could go to) but even the simplistic making a new unit tutorial is just going over my head even after a month. So thanks to anyone who has modded those units.

  2. #2
    Merciless Mauler Member TheLastPrivate's Avatar
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    Default Re: modding some new units for byzantium...

    Musashi's guide is your best bet in the modding questions forum.

    Honestly expect to do some work because it took me hours to load the thing without crashing, going back and making changes, more crashing, more changes...


    Gae Ma Ki Byung:
    Possibly the earliest full-armored heavy cavalry in human history, deployed by the Goguryeo from the 3rd century A.D.

  3. #3

    Default Re: modding some new units for byzantium...

    Quote Originally Posted by TheLastPrivate
    Musashi's guide is your best bet in the modding questions forum.

    Honestly expect to do some work because it took me hours to load the thing without crashing, going back and making changes, more crashing, more changes...
    Will that always be the case, or after making a couple units will it become easier to solve and correct problems before it causes trouble for you down the road?

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