Sry .. I meant that barbarians - especially britons - can do pretty well ..Originally Posted by Charge
but germanians can win only on the hands of a player and not AI![]()
Sry .. I meant that barbarians - especially britons - can do pretty well ..Originally Posted by Charge
but germanians can win only on the hands of a player and not AI![]()
Would grain work. I mean it will add a boost of population so with more population more warriors can be trained.
Having the grain resource being imported/already existing in a region does boost population growth fairly dramatically.Originally Posted by Tom0
Sadly the level of exports/imports are uncontrollable, so the population size can spiral out of control once the player/AI has moved out of the earlier stages and the population is growing faster than men can be conscripted. Also where the grain is exported to cannot be controlled, preventing you from directing it to the cities which are expanding much more slowly rather than the ones which don't really need it.
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Dawn is nature's way of telling you to go back to bed
Hmm yh so somewhere like "home sweet home" should export around the neighbouring settlements which are all small. But if you put it in Damme or Londinium then that would spiral way out of control.
Though Tanais has grain imports too. Putting one in Domus Dulci Domus would mean that the whole northeastern region has grain imports. Pretty much defeats having low base population growth, no?
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YH you have a point there, although low base rate pop growth is not what we want.
Yer, I guess. Just saying that it would sorta detract from the realism of the game. After all, it would be just weird for, say, Vicus Venedae to grow faster than, say, Alexandria or Carthage.
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