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  1. #1
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Thoughts on Forts

    I've plugged the Alps with Forts since RTW. The allow me to gather a militia army from Milan/Genoa/Bologna/Venice, which by about Turn 50 can raise at least a 3/4 stack to resist the enemy and protect those valuable cities, often my economic heartland. Also useful between Spain/France, and in parts of the Holy Land. Don't really have any purpose in the larger, flatter regions such as the steppes and north Africa though, except maybe at some river crossings.
    At the end of the day politics is just trash compared to the Gospel.

  2. #2

    Default Re: Thoughts on Forts

    i love a good fort, but they ain't cheap. as crusade turk i have built them as stage-posts from Mosul to the West toward Antioch and South toward Baghdad. unled troops don't seem to go rebel in a fort, is this your experience too?
    again, playing France in grand campaign, holding out vs. the Danes and HRE, it really helped having a fort on each northern Rhine crossing so both could be held by a single stack at Antwerpen.

    what about free upkeep thing from Britannia kingdoms, it would be cool if you could get 2 free upkeep units for the first i or 2 forts in a province.
    But vain the spear and vain the bow,
    They never can work War's overthrow;
    The hermit's prayer and the widow's tear
    Alone can free the world from fear
    (Blake)

  3. #3
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Thoughts on Forts

    Quote Originally Posted by Tanaquil
    unled troops don't seem to go rebel in a fort, is this your experience too?
    that's right, they won't rebel in the fort.

    what about free upkeep thing from Britannia kingdoms, it would be cool if you could get 2 free upkeep units for the first i or 2 forts in a province.
    The two most expensive unit in the fort have free upkeep, regardless of a type of unit. Really cool feature.

  4. #4

    Default Re: Thoughts on Forts

    The only place I use forts is in situations like you mentioned, keeping Venice safe, defending Western HRE border from French attacks, Jerusalem from Egyptian counterattacks and stuff like that. Build a fort on the far side of the bridge or in a mountain pass, especially when I am not at war with somebody but they are likely to attack at any moment. I usually staff it with a depleted militia unit, the fewer soldiers the better. The enemy has to spend a turn or 2 besieging it and I have an extra turn of reaction time to build militias or move them from nearby cities.

    , I absolutely HATE that you cannot tell someone who you are at peace with to get off of your territory, ala Civilization series. One of many examples: In one recent campaign as HRE, myself and Poland raced for Magdeburg (Why do you always do that Poland, does Magdeburg sound Polish to you?), I won the race and took it, but then Poland parked an army on the river crossing and prevented Magdeburg from having quick access to my other cities. I didn't want to declare war on them, but how are they allowed to park an army in my territory, blocking my troop, merchant, agent movements? This is like Canada deciding to park a bunch of tanks on I90 for no reason (sorry to use Canada as the bad guys ). That is an attack. And then the defender gets blamed as the bad guy for removing them? If they want to claim the territory, make them declare war, otherwise leave.

  5. #5

    Default Re: Thoughts on Forts

    I wish it worked this way: army in foreign land did not block neutrals, and if owner wanted to go to that space, it would be moved aside (like agent). (So it could get blocked by owner, pushed out by owner. Only situattion when owner cannot go to that place, is when army cannot be moved aside (so no destroying full stack without battle)

  6. #6

    Default Re: Thoughts on Forts

    Yep.
    I didn't mean to hijack. So... back to forts....

  7. #7
    Merciless Mauler Member TheLastPrivate's Avatar
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    Default Re: Thoughts on Forts

    I put inbred, insane, deranged, lewd, and homosexual geenerals in forts on the border alone, after putting up sufficient watchtowers. When the fort is sieged, sally and try to charge as many of their ranged/siege..althogh not really possible to do much. Even if the general retreats he won't live, and thats a lot easier than trying to get rebel peasants to kill ur general without the unit routing first.


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