I've never really understood how this works exactly.
What do the attack, defense and speed statistics actually mean in terms of a ships ability to fight other ships? Is attack or defense better, what does speed do? and then there's Command, I take it this affects other ships in the stack, boosting their stats? Does it also affect the ship it's on?
Are you better off having a 3 atk, 3 def, 1 speed Caravel with 1* or a 1 atk, 2 def, 3 sp Barque with 3* command?
I've seen some very weird results in naval battles. Caravels losing to Barques with equal starts and so on, it seems pretty random.
Also, how come when I try to attack ships in my teritory I only get to battle them sometimes, is it because they have an opportunity to escape? I've never been offered the option to run from a naval battle.
Or is it because the ship has moved to another water teritory? If thats the case, couldn't you cut off your enemy's shipping lines forever without the opportunity for them to fight you off with only two ships as long as you move them all the time from one teritory to another, while your other ship moves into the one you just left?
It's really frustrating having shipd everywhere, but being unable to fight off the 1 or 2 ships that are constantly messing up your supply lines. Is there a way around this? I'm dominating the seas, yet seem to be hamstung by a couple of galleys.
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