Okay, it's going in. Notice that you had a typo though. create_building takes the internal name, not the display nameOriginally Posted by burn_again
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Okay, it's going in. Notice that you had a typo though. create_building takes the internal name, not the display nameOriginally Posted by burn_again
Code for Alexandreia-Ariana:
Code:monitor_event SettlementTurnStart SettlementName Alexandreia-Ariana and I_CompareCounter Seleukid_Reform = 1 and not SettlementBuildingExists = cataphract and I_SettlementOwner Alexandreia_Ariana = romans_julii console_command create_building Alexandreia_Ariana "cataphract" end_monitor.
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