I have, and am, trying to introduce a new part of this Interactive, seeing as it is usally about Military.
Every single currency, will have a market. On the market, there will be several companies, and the Royal (Nations Name) Company. At the start of every turn the nation is given a certian amount of money, and its the Players objective to rule the market. Example:
Florin:
Royal Saxon Company 10%
Royal Franconian Company 10%
Royal Bavarian Company 10%
Royal Austrian Company 10%
The Empire 50%
You get 5000 Florins to spend, to buy 5% is 3000 florins. Its your choice where you buy. Lets say, Saxony buys 5% of Franconia's share, and so does Bavaria. But Franconia buys a bit of Austria making it:
15%
5%
15%
5%
50%
Several questions asked by various people playing this game:
A answer to a question of hows it runs, asked by Caius:
Originally Posted by
Baby Boomer
Every company owns a percentage of that currency, as the given example before, for the Florin. The worth of a currency is given of how many people own part of that currency. If 10 people own part of it, it isn't worth as much. If one person has a owns it all, it is most likely #1.
So at the start of every turn, you are given 5000 pieces of that money. When you want to buy a piece of a certian currency (3000 for 5%) Say it publicly, and I will change the prices. They can be changed and swapped around untill you run out of money. Its ongoing.
Now does it make better sense? The whole feature is every nation owns a Company (Saxony owns Royal Saxon Company) and Saxony owns 10% of the Florin. They get 5000 Florins and they can spend it by buying percentages of other companies, until they totally own it. But every other nation will be doing that as well.
When you reach 0% you can no longer buy percantages until you buy back in, which costs 10 000, giving your Trade Opponet percious time. With this feature you can also form Trade Agreements, meaning you will not buy each others percantages.
To form a second company, it costs 25 000, to completely outright buy or own a enemy company (Meaning they can't buy anymore) It costs 40 000 or if you annex all their cities.
One asked by kamikhaan:
Originally Posted by
kamikhaan
Is there any inherent advantage to controlling the market? Its interesting and all, I'm just not quite seeing the advantage to controllin the market? Does it increase your economic potential as a nation? Or perhaps help raise the value of the currency?
My answer:
Originally Posted by
Baby Boomer
Your armies operate much more effectively, as do your generals. Matters have much more chances of succes, and revolt and religious rebellions risks are decreased
The rest of my answer: Aboslutely. The advantages of owning market, as I explained to Caius by PM, are many.
Better serving Generals (Smarter) and better serving armies (Better morale, fight better)
More recruiting options.
Your nation is richer and is more likely to win wars and will not revolt.
More options avabile to you every Chapter.
A PM kamikhaan sent me, regarding Market Buying, his question:
Originally Posted by
kamikhaan
Okay, I'm a bit tired, but I'd really like to make sure that I'm clear EXACTLY on how this market thingy works. As example, I shall use the Tugra, based on what you told me previously, which is this:
Current market of Tugra:
Royal Ottoman Company 40%
Royal African Company 20%
Alexandria Shipping Company 10%
Constaiople Gun Makers Company 20%
Timbuktu Trading Company 10%
So basically, if I understand this correctly, I own the Royal African Company, and the TImbuktu Trading Company, while the Ottomans own the Royal Ottoman Company, the Alexandria Shipping Company, and the Constantinople Guns Makers Company. Therefore, I must state that if I attempt to buy, for example, 10% market share, I must clarify for which of my companies, correct? Meanwhile, the Ottomans can only attempt to gain percentages for their three companies, and not mine. Am I correct? And when they do so, they must then be taking said percentage from a specifically stated opponent's company, yes?
My answer:
Originally Posted by
Baby Boomer
Yes, that is perfectly right, except that every Company is indepedant, no matter who owns the territory they live in.
I hope this explains everything. When some Players ask more questions I shall update this FAQ with it, and the answers. PM me if you need some clarifacation.
Another question by about the previous from kamikhaan:
Originally Posted by
kamikhaan
Could you please clarify the statement that every company is independant? If they are independant, than how is it that I can gain market share, as I cannot buy from/for them? I'm afraid that got me a bit lost.
My answer:
Originally Posted by
Baby Boomer
You, as a nations leader and nation, represent your Royal Company (In your case, African Alliance) and you get 5000 to spend. They, are a powerful group inside your nation, inside or a city in your nation. They are not independant politicially of your nation, but economiclly they can represent themselves. The percantage your Royal Company represents is everything else, apart from them.
And another question, which kamikhaan answered by himself:
Originally Posted by
kamikhaan, and his answer
Ah, so in fact, only the Ottoman Royal Company and the African Royal company are currently under the influence of rulers(me and Shogun). Meanwhile, the other three companies operate completely independant of us, even though they might reside and/or headquarter within the political boundaries of our nation, right? Thus, they actually can make their own decisions regarding their own attempts to seize a larger share of the market, yes?
Yes.
And a VERY important fact he mentioned:
Originally Posted by
Evil kamikhaan
Can I forcibly seize the assets of independant companies through "persuasive" methods if they're headquartering in my cities?
And this, ladies and gentlemen, is true.
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