Quote Originally Posted by konny
The next bug is the "siege-peace-loop" that usually follows these landings: the respective town is sieged in turn#1, both factions make peace in turn#2, siege starts anew in turn#3, both factions make peace again in turn#4, siege in #5 and so forth. The only places where conquest sometimes occurs are Capua and Taras.
it was all true in my game for a while, but then Carthage started fighting in earnest and now they have all of Southern Italy, Epiros took from them Siracuse and trying to acquire Taras. Rhodes changed hand three times. AS took Cyprus!
Rome is a worthless push over.
on the battlefield i noticed a significant improvement in AI using skirmishers. they are damn smart showering me with javelins causing real panic on my side. i was kind of shocked.
i just cant go back to 1.5 when you know there is only 1% out of 100% AI will ever challenge by sea.