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Thread: Hypothetical modding questions .

  1. #1

    Default Hypothetical modding questions .

    Would you guys consider abandoning M2TW for the next EB platform is CA came out and undid some of the hardcoding ?

    Stuff that would be undone or added

    -Faction limit increased to 50
    -map space doubled and provinces up to 500
    -2.5x more unit space
    -slight increase in max pixelage for units
    -some A.I modability
    -limited recruit #'s for certain units (you could make say casse two handed swordsmen limited to having say only 4 available . Then they would have to die to recruit another.)
    -New formations (you could make the ithraktrating phalanx....)
    -skeletons could be messed with


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  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Hypothetical modding questions .

    We would do both. Empire ain't being realised anytime soon. And even on its initial release it wouldn't be moddable to any degree until a few patches in. We learnt the hardway from moving from 1.2 to 1.5 to wait until the patches are complete before making any concrete plans. Also MTW2 is far easier to mod as we have all the experience of RTW, whereas Empire will require entirely new knowledge to be learnt.

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  3. #3
    Civis Romanus Member Senatus Populusque Romanus's Avatar
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    Default Re: Hypothetical modding questions .

    Well, i personally disagree with going to E:TW.

    I just want EB to stay in RTW and possible MTW2 in the future.

    Oh well, just my suggestion
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  4. #4
    A pipe smoker Member MiniMe's Avatar
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    Default Re: Hypothetical modding questions .

    Quote Originally Posted by russia almighty
    -limited recruit #'s for certain units (you could make say casse two handed swordsmen limited to having say only 4 available . Then they would have to die to recruit another.)
    IMO this is already achievable with MTW II Kingdoms script
    https://forums.totalwar.org/vb/showthread.php?t=94791
    Last edited by MiniMe; 12-15-2007 at 06:42.


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