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Thread: Verdicts on Medieval II

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  1. #1
    Cruel and cunning Member marrow's Avatar
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    Default Re: Verdicts on Medieval II

    It's a love-hate realtionship for me.
    I know deep down it will let me down every time but I still play it a lot.
    In fact it's the only PC game I still play, funny seeing as it annoys the hell out of me.

  2. #2

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    My first TW game. I like it, but the AI sucks once you know how it "thinks". The diplomacy is also messed up.

    Only the first couple of rounds of the grand campaign are challenging. Once you control a decent territory and start to make money, you totally dominate the game.

  3. #3
    Pining for the glory days... Member lancelot's Avatar
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    Default Re: Verdicts on Medieval II

    I see why people consider this game as 'great' but lets face it- technically speaking it is far from great.

    It was clearly a rush job and anyone who say this game doesnt have game-breaking bugs is a bold faced liar- or at least quite blinkard. I see pikemen who dont use their pikes as pretty game breaking to me. Granted this does not equate to unplayable by any strech but I consider game-breaking to be things that the game is supposed to do and doesnt.

    The laundry list of unresolved issues on this game quite clearly proves that this game is way way way off anything that could be called 1st class.

    Furthermore this topic should make no mention of mods. This is about the vanilla game, if you really need mods to make a game great then the vanilla is sadly lacking...I derive untold amount of enjoyment from games with no mods because chances are they are pretty decent to begin with.
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  4. #4
    Senior Member Senior Member Forward Observer's Avatar
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    Default Re: Verdicts on Medieval II

    In spite of it flaws (most of which just don't bother me like some here) I have played this game more than any other since it came out.

    At least several hours almost every weeknight night and a lot more on the weekends for a year adds up to a lot of game time. I don't know if it equal as much time as I spent playing either Shogun or Medieval 1 yet, but it may be close--plus I retired two weeks ago and been playing even more.

    I have the Kingdoms expansion, but have hardly touched it yet, so I guess i need to start a campaign with it just to justify buying the thing--lol

    Anyway, for a $50 game IMHO-- M2TW add has given me a heck of a lot of gaming bang for the buck.

    In fact I am on the verge of a PC upgrade, which of course I am justifying to be able to play all the new stuff coming out, but secretly I think my real reason is really just to able crank M2TW up to all its graphic glory with more armies on the screen plus record my battles using FRAPS.

    The bottom line for me is that just like all the TW games--I have gotten more than my money's worth out of M2TW and that translates to a big thumbs up in my book.


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  5. #5
    Member Member Midnight's Avatar
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    Default Re: Verdicts on Medieval II

    I'd rather play the original, for one simple reason - variety. In M2, the same things happen nearly every time - there's minimal change in the map, say 100 turns in, in several games (except what the player does). The Mongols are also singularly useless at doing anything, and in fact the AI factions simply cannot mobilise to fight each other at all.

    Contrast this with M1, where factions can and do fight one another, and often things will be shaken up (faction re-emergences, civil wars, and effectively fought wars). I've seen the Byz, Turkey and Egypt take the entire Holy Land in different games (as well as various stalemates), I've seen Egypt travel up to Russia while losing all their home territories, I've seen central Europe dissolve into a bloody mess of fighting as Italy, France, England and the HRE all grab and lose lands. All of this happened when my faction was elsewhere, and led to interesting, varied games. None of this in M2.

    When Kingdoms didn't change anything for the Grand Campaign (I was desperately hoping for a vast campaign AI improvement), I pretty much gave up. I'd only come back if the latest Kingdoms patch does something major for the main campaign.

    That said, I've installed the Stainless Steel mod but haven't played it beyond about 10 turns. Anybody know if it's likely to provide the variety I'm hoping for?

  6. #6

    Default Re: Verdicts on Medieval II

    Kingdoms is superb! The game has flaws, but not nearly as many as I do.

  7. #7
    Inquisitor Member Quickening's Avatar
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    Default Re: Verdicts on Medieval II

    Quote Originally Posted by Old Geezer
    Kingdoms is superb! The game has flaws, but not nearly as many as I do.
    Got Kingdoms yesterday and I must concur, it's awesome! Only trouble is deciding which campaign to work on first
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  8. #8
    Senior Member Senior Member econ21's Avatar
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    Default Re: Verdicts on Medieval II

    Quote Originally Posted by lancelot
    ...anyone who say this game doesnt have game-breaking bugs is a bold faced liar- or at least quite blinkard. I see pikemen who dont use their pikes as pretty game breaking to me. Granted this does not equate to unplayable by any strech but I consider game-breaking to be things that the game is supposed to do and doesnt.
    That's a curious definition of game-breaking. I would have thought game breaking meant something so broke you did not want to play it. Pikemen not working would not bother me too much as they are rather a minor combat arm in the Medieval period. I've tended to play English in SP and HRE in PBMs, neither of which uses or fights pikemen in any numbers. It was a frustration in the Scottish PBM though, I admit.

    I can't give a verdict on M2TW at the moment. Like the French revolution, it's too early to tell. I enjoy the battles in PBMs - if the AI has a decent army, you can have a good fight. The campaigns in SP seem a little dull, but I even find that now with excellent RTW mods like EB. I am not sure if I need a break from the series or I need more time to play it seriously.

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