Well, if this is tue, I would say that every faction should be given hording. A return to the days of the last true total war!
Well, if this is tue, I would say that every faction should be given hording. A return to the days of the last true total war!
Asia ton Barbaron The new eastern mod for eb!
Laziest member of the team![]()
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My red balloons, as red as the blood of he who mentioned Galatians.
Roma Victor!
Yous ee gishes?
I agree with gamegeek2, you've almost got stronger when becoming a horde.. In vanilla BI, I once tried a "bold" move with the Sarmatians of becoming a horde at the start of the game to move est and wipe out the faction living there... I sieged their only settlement, defeated them after a costly battle only to end up with one settlement, a depleted army and a whole horde of 5-6 stacks full of vengeful family members of the "defeated" faction that wipe me out in turn...
And if all your FM die, example during the siege of your last settlement, then you're done for! An important fact to know;p
But if it can be like a trump card for some faction facing annihilation, that could be a nice feature
cheers
Proving the others wrong does not prove you right.
Being against war is an evidence in itself but peace is nothing but an absence of wars.
If capitalism, and all its vices, is the best humanity can do with its energies when at peace, it might as well start fighting again...
It is said that the people during the Middle Ages when uneducated, gross, naive, fearful of the unknow and uncaring for all but their little pleasures, with the exception of some elites. I can assure you it haven't change to this day.
It should not be the case that every faction immediatly after destruction reapeas with an even stronger army on the same spot. It would allow for "new faction" of the same culture to pop up after one faction was destroyed.
For example, the Saka might reappear as the Yuehzi when destroyed under the same triggers that are now used for this invasion, but as a real faction.
The Sauromates might come back as a new wave of Asian Nomads after some time somewhere on the edge of the map, also to prevent the settled factions from controlling the steppe for to long.
KH might spawn next to any Greek town after descrution, that is controlled by the Eleutheroi with a strong enough army to take it and start a new run as this polis.
Celts can come back as any other Celtic tribe, that has not been conquered by another faction, after beeing killed. The same is for the Sweboz on free Germanic lands.
Re-hording with other factions won't make much sense.
For the Koinon Hellenon, I can imagine a stack or two on the Crimean, maybe Sinope or Syrakousai too.
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From what I understood, this ability is not actually just about spawning a stack or two after losing all your cities. It is much more, as it allows for a faction to die, but come back alive after while. For example human player destroys romans as Epeiros and then changes his point of interest to anatolia and when all his forces are far away, the pesky romans declare indepency and *poof* reappear to map from the netherworld of hording.
Call me Ruma. Puupertti Ruma.
I can imagine something like that. I just thought of the possibilities that would open if the player would be the AS, and annexes Baktria, and after a while (with a low happiness in the city for example) Baktria would announce itself an independent state.
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To me hording is like the AI's way of cheating. I took great efforts in depleting his army and then capturing his capital, only to find that he returned on the spot with an army 10 times larger than the ones he previously had in the begining (and all with zero upkeep too).
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