For the Koinon Hellenon, I can imagine a stack or two on the Crimean, maybe Sinope or Syrakousai too.
For the Koinon Hellenon, I can imagine a stack or two on the Crimean, maybe Sinope or Syrakousai too.
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From what I understood, this ability is not actually just about spawning a stack or two after losing all your cities. It is much more, as it allows for a faction to die, but come back alive after while. For example human player destroys romans as Epeiros and then changes his point of interest to anatolia and when all his forces are far away, the pesky romans declare indepency and *poof* reappear to map from the netherworld of hording.
Call me Ruma. Puupertti Ruma.
I can imagine something like that. I just thought of the possibilities that would open if the player would be the AS, and annexes Baktria, and after a while (with a low happiness in the city for example) Baktria would announce itself an independent state.
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To me hording is like the AI's way of cheating. I took great efforts in depleting his army and then capturing his capital, only to find that he returned on the spot with an army 10 times larger than the ones he previously had in the begining (and all with zero upkeep too).
Lawl, the AI already cheats, skippy. They get stupid amounts of cash and auto built government buildings. Atleast with hording you can play the hording people.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I feel the same way. I remember back when I played BI, I would fight a battle with the last of a hording nation and if a family member managed to get away I would have to reload and refight the battle to prevent one general from spawning several huge armies.Originally Posted by Slim_Ghost
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