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Thread: MORALE: FALSE

  1. #1
    Member Charge's Avatar
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    Question MORALE: FALSE

    Does anybody playing their games with morale turned OFF?

    I was really annoyed by ai with large armies, on VH(!), fleeing like peasants
    that will definitely fix such a problem )))
    Last edited by Charge; 12-29-2007 at 23:10. Reason: another typo..!!!

  2. #2

    Default Re: MORALE: FALSE

    this is a good idea,i think i will try it next game..
    In all warfare,speed is the key!

  3. #3

    Default Re: MORALE: FALSE

    I play with morale off. Very atmospheric!! Can be quite a challenge, especially when outnumbered and outclassed!!!

  4. #4

    Default Re: MORALE: FALSE

    I've found that the RTW AI also does better with fatigue turned off since it doesn't know how to manage fatigue. The AI doesn't seem to know about fatigue, and therefore makes its units run too much which weakens them.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  5. #5

    Default Re: MORALE: FALSE

    Play with that off aswell:)

  6. #6

    Default Re: MORALE: FALSE

    NO,i think i will only play morale off,coz i dun want to kill routing soldier,i rather watch them fighting or combat.....the rest option is ok to me for reality

    the reality mode with morale off only...now i dun need to worry that my militia hoplites will route easily again....
    Last edited by guineawolf; 12-16-2007 at 17:46.
    In all warfare,speed is the key!

  7. #7
    a RTW player Member paul_kiss's Avatar
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    Default Re: MORALE: FALSE

    I've never played with morale off, I prefer to see the more or less realistic picture of combat.

  8. #8

    Default Re: MORALE: FALSE

    it can cover the weakness of the ENEMY routes that being causing by the dead of commanding general too...it sounds excellent then!
    In all warfare,speed is the key!

  9. #9

    Default Re: MORALE: FALSE

    how come my army still broke and run after i set the morale false???
    In all warfare,speed is the key!

  10. #10
    Member Charge's Avatar
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    Default Re: MORALE: FALSE

    It can't..
    You've probably did something wrong, for vanilla rome you need to change
    RTW main folder/preferences/preferences.txt

    For BI
    RTW main folder/bi/preferences/preferences.txt

    For EB for example
    RTW main folder/EB/preferences/preferences.txt

    In case mod I'm playing (BI modfolder)
    RTW main folder/bi/eod/preferences/preferences.txt

    Would there be also just an option to remove damned hills from the battle map, it would be even better..

  11. #11

    Default Re: MORALE: FALSE

    i do change it in :
    RTW main folder/preferences/preferences.txt


    but it still ain't works
    In all warfare,speed is the key!

  12. #12

    Default Re: MORALE: FALSE

    Posibly a patronising question but do you "save" it?

    Or do you type in capitals?? {edit} <-- it SHOULD be in capitals
    Last edited by mrdun; 12-19-2007 at 23:07.

  13. #13

    Default Re: MORALE: FALSE

    yes,i type it capitals and save it....
    In all warfare,speed is the key!

  14. #14

    Default Re: MORALE: FALSE

    i post my question here so i dun need to open a unnessecary thread..

    will it works in my campaign if i change the morale value of militia hoplites in the export_descr_unit file?
    In all warfare,speed is the key!

  15. #15

    Default Re: MORALE: FALSE

    Wouldn't disabling morale increase the casualties inflicted by brave robots who never retreat?

  16. #16
    Member Charge's Avatar
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    Default Re: MORALE: FALSE

    yep, always 100% deaths at looser side (they can retreat though, if ordered to do so). But it's better than 20% in fight and 75 in chasing..

  17. #17

    Default Re: MORALE: FALSE

    Quote Originally Posted by guineawolf
    how come my army still broke and run after i set the morale false???
    As I recall, the settings in preferences take effect when you start a new campaign.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  18. #18

    Default Re: MORALE: FALSE

    Quote Originally Posted by Puzz3D
    As I recall, the settings in preferences take effect when you start a new campaign.
    They do.

  19. #19
    Deranged rock ape Member Quirinus's Avatar
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    Default Re: MORALE: FALSE

    I never actually turned the morale off before. I never felt the need-- one of the reasons I like RTW so much is its realistic depiction of battles. Morale and fatigue plays a large part in that realism.

    To switch off morale would be to revert to a classic RTS game style, which I can never do, not after RTW.
    WARNING! This baseline signature should never appear on screen!

  20. #20

    Default Re: MORALE: FALSE

    Quote Originally Posted by guineawolf
    i post my question here so i dun need to open a unnessecary thread..

    will it works in my campaign if i change the morale value of militia hoplites in the export_descr_unit file?
    Yes. As has been said above, you need to start a new campaign for it to take effect.

  21. #21
    Member Charge's Avatar
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    Default Re: MORALE: FALSE

    No need for starting new campaign - it's just a edu tweaking..

  22. #22

    Default Re: MORALE: FALSE

    Quote Originally Posted by Charge
    No need for starting new campaign - it's just a edu tweaking..
    Really?

  23. #23
    Member Charge's Avatar
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    Default Re: MORALE: FALSE

    Yup, you need to start new one only after disabling/enabling it (seems so far). There are some files after changing which you need to start new campaign or regenerate .rwm, but it's too complicated to list them all (and I dont know them all...), EDU not one of them (unit numbers only mess maybe if you change them)

  24. #24
    ha ha your not a Member Caeser The III's Avatar
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    Default Re: MORALE: FALSE

    i should try this sometime
    old name was:Ilikethisgame5
    if you die on a elevator,make sure to press up

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