Though razing the MIC may not actually help matters one bit. As Romani I conquered Tyde and even though I had a fullstack legion inside it with a family member, they were unable to help matters since the FM wasn't good enough. In the 10 turns it took my FL to come over and take things in hand personally, Tyde rebelled twice. I had taken care to raze the MIC first thing, so all that came out were Iberi Milites. First time, 10 Milites, triple silvers, with bronze weapon upgrades. I bribed that and disbanded it because it was too out of logic, a village with 400 population and no smith?

Second time, a fullstack of Milites, all ranging between single and triple gold, with gold upgrades. O.o That was RIDICULOUS. And this was with MICs razed, too, and mine just gone up. I couldn't not build MICs, since I needed a source of garrison troops. This time I bribed them, and kept them. They singlehandedly conquered Spain and swept through Africa before being disbanded in Garama. o.O

Razing MICs doesn't necessarily work, Rycalawre's concern is something that has annoyed me quite a bit from time to time also. Isn't there some editable text file we can edit to tell the !#@*@%$ AI not to spawn rebel armies that are so overly experienced and upgraded? I don't care if they spawn a fullstack of hoplitai, just make sure they're inexperienced, or single-bronze.