Thanks for the list, but...
Eh, what?Originally Posted by Ludens
Thanks for the list, but...
Eh, what?Originally Posted by Ludens
I has two balloons!
Thanks for the heads-up. It appears that during the formatting all +10 bonuses were turned into +1 bonuses. They have been corrected now.
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Ludens, I love you and this wonderful piece of work. should immediately be stickied!Originally Posted by Ludens
Loyalty bonuses also decrease corruption (in addition to increasing public order.) Its very helpful if you have a large empire.5. Finally, there are several bonuses that have puzzled me. Most notably, I do not know how the loyalty bonus differs from the happiness one. Also, I am unsure what the difference is between weapon_simple and weapon_bladed. Any information on this would be appreciated.
You should also note that tax bonuses are pretty much worthless, as +1 tax only translates into +1% tax income, ingame.
No, you're thinking of law.Originally Posted by Seleukus
Ludens, one way that loyalty differs from happiness is that it does not affect public order. This was a common problem in 0.8 and hasn't been completely fixed in 1.0 (though it's better now). It was more common to see on unique buildings, now it's just a handful of temples which you've identified. As far as I can tell in-game, the loyalty bonus does nothing whatsoever. It's possible that it's doing something subtle that doesn't show up in the settlement display, though. I haven't bothered doing a search & replace on my EDB to make them all happiness bonuses since it's easy enough adapt in-game - either build a new type of temple, or just suck up having a weaker temple (some of the large starting Marduk temples for AS, for example).
Many thanks for putting this guide together!![]()
Thanks for the information jhhowell. I will add it when I next update the guide. Due to the Christmas holidays I've got a bit more time on my hands, so I may have a look at the temple-related traits and ancillaries as well. No promises, though.
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Thanks for making the guide :)
Great advice thanks.
Is there anywhere that tells of the effect on characters traits, I know temple of Ceres helps with the "Popularis" trait for the Romanii, and in vanilla Temples of Venus could lead to some very nasty de-bauched drunkenness etc.
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I've had a look at the relevant sections of the EB trait & trigger files, and gave up after seeing that in MS word they took 160 pages. There are all sorts of interactions between the temple type, faction, worshipper-of traits, the 6 main personality traits and several other traits as well. Perhaps there is a system in there, but I didn't have the time or energy to figure it out.
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