No, you're thinking of law.Originally Posted by Seleukus
Ludens, one way that loyalty differs from happiness is that it does not affect public order. This was a common problem in 0.8 and hasn't been completely fixed in 1.0 (though it's better now). It was more common to see on unique buildings, now it's just a handful of temples which you've identified. As far as I can tell in-game, the loyalty bonus does nothing whatsoever. It's possible that it's doing something subtle that doesn't show up in the settlement display, though. I haven't bothered doing a search & replace on my EDB to make them all happiness bonuses since it's easy enough adapt in-game - either build a new type of temple, or just suck up having a weaker temple (some of the large starting Marduk temples for AS, for example).
Many thanks for putting this guide together!![]()
Bookmarks