Yeah, it's looking like I'm going to have to be a scavenger of sorts, go to various other projects and get permission to use aspects.Originally Posted by Eufarius
So it's known: Though similar, Krynn differs from Middle Earth in some very key aspects. First off, Goblins and Orcs are not different terms for the same race. Goblins on Krynn as smallish creatures, not dissimilar to Gollum. Orcs do not exist at all on Krynn. Hobgoblins are Krynn's Orcs, though they're less common than Goblins.
The "Uruk-Hai" of Krynn are the Draconians, which are going to be tough. Draconians are created through a process of corrupting dragon eggs so they produce these dragon-men. They have strange effects on death (one turns to stone, trapping a bladed weapon, another turns to the likeness of its killer, one explodes, one turns to acid, etc.). Tough to pull off in Total War.
There are no halflings/hobbins. Instead there are Kender, which will make for a fairly interesting army. Essentially a very mobile skirmishing force that will be highly effective in ambushing, but are pretty useless in a pitched fight.
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