ground types doesn't make much difference to loading (unless you put mountains or forest under cities), you don't have to line up coastline in that one; I'd keep land fertile coloured though.
ground types doesn't make much difference to loading (unless you put mountains or forest under cities), you don't have to line up coastline in that one; I'd keep land fertile coloured though.
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If corrected_regions is generating a perfect map, does that mean that there are no errors left in map_heights? Or am I completely wrong?
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If you're getting map.rwm then there is no landmass/sea area problem, and if all ports and cities look correctly located in corrected_regions then map_heights can't be causing problem.
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I have read that map_roughness and map_trade_routes don't do anything. Is it possible that they could be causing problems?
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not unless they are wrong size, but that error messages - is it still CTD just after faction selection screen?
Try posting revised version for others to have a look again - also are you trying on vanilla BI or have any data files been modified?
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Yes, I am still experiencing continuous CTDs shortly after I click the arrow to start the campaign.
And yes, I am trying on the vanilla campaign without modifications to any other data files.
Here is a link to the updated version of my campaign: http://files.filefront.com/test+camp.../fileinfo.html
It has the map_heights corrected.
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ah...........![]()
there's always something you forget to say!
when you added slave army, as instructed, as sub-faction huns, you gave them slave name, you should have given them huns name, switch
Aaron to Panu in descr_strat and it loads.
(though map_heights bits would have needed fixing anyway)
when it loads you'll find land is all pink - I think you've used a climates colour instead of a ground_types colour, but at least that proved that part didn't matter!
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Oh!!! I din't think that that was important! The map loads. And yes, it is pink. Would this be why it CTDs when I select a city?
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nope problem with that seems to be that you gave the huns capital some stuff like church that they can't build in the descr_strat listing - I used to think you could do that, but have noticed problems when I tried it recently too... not sure why unless they are missing the export buildings text for it... strip that city down to core building, barracks, stable and practice field and you can view it fine.
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Excellent! Thanks for all your help, Makanyane. I'll try not to bother you as much any time soon!![]()
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