I've tried this cheat,but it only seems to work (in Rome 1.5) with the arcani, and in only a few cities,at that. I can't seem to get to work with any other units.Originally Posted by Ibn-Khaldun
I've tried this cheat,but it only seems to work (in Rome 1.5) with the arcani, and in only a few cities,at that. I can't seem to get to work with any other units.Originally Posted by Ibn-Khaldun
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Does anyone know how to get the "give_ancillary" cheat to work?
I am lead to believe that its one of the many cheats which fail to work correctly. If it does work, however, it will be in the same format as the "give_trait" cheat:Originally Posted by Fahad I
"give_ancillary [first name]_[last name] [ancillary name]"
Good luck![]()
Last edited by Omanes Alexandrapolites; 01-18-2008 at 09:42.
Dawn is nature's way of telling you to go back to bed
A question about that, do we have to pick out the ancillary names from the files or do we just write it down as it is in the game, like: "Philosopher" or "Drillmaster."
If the cheat is valid, the console will look how it's coded in the "export_descr_ancillaries" file in the game's data folder. It would be easier if it was named in the way it was on screen, but sadly the console commands were more designed for modders than players.Originally Posted by Fahad I
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Dawn is nature's way of telling you to go back to bed
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