Is starcraft a good game?
Is starcraft a good game?
A ha ha! Rainbows and unicorns! Rainbows and unicorns!
.
Good old Starcraft? The legacy? The classical?
It's one of the gaming deities in the RTS pantheon.
.
Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
.
Not my favorite RTS but it is the best.
Great game with one BIG FAULT!!!
Can you guess which one?![]()
Status Emeritus
![]()
OMG ZERGRUSH KEKEKEKEKEOriginally Posted by Sigurd Fafnesbane
I'm not sure I would like the game if my first try at it would be now. It's one of the better, if not the best, of the old school RTS genre (clickfest RTS) though.
Under construction...
"In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore
No. In fact, it is one of the WORSTStarcraft a good game?![]()
Emotion, passions, and desires are, thus peace is not.
Emotion: you have it or it has you.
---
Pay heed to my story named The Thief in the Mead Hall.No.
---
Check out some of my music.
Only chumps can't handle a zerg rush.Originally Posted by Kekvit Irae
![]()
Back in college, I was actually quite proficient at StarCraft. I was into it to the point that I actually read play-by-plays of tournament matches to look for pointers or find where the loser went wrong. Of course, years later, now I'd probably have my hands full beating 1 AI as opposed to the 3 I used to be able to take out.![]()
StarCraft was definitely a great game in its time, but it doesn't really hold much interest for me anymore.
"Don't believe everything you read online."
-Abraham Lincoln
Starcraft has the best army balance of any RTS I have ever played.
A zerg rush was pathetically easy to counter if you were playing someone who always zerg rushed. Every gaming group had "that guy". The guy who used the exact same strategy every time.
Just set up mines, bunkers, artillery, and put SCV's behind every bunker to repair it. And watch the zerg rush break upon your defenses like a wave on a rock. Then dump your marines out the bunker and counter-rush.
The challenge is when you played a guy who only zerg-rushed sometimes. Because then you didn't know how to set up. You could set up to defend a zerg-rush only to get hit with air units.
Knight of the Order of St. John
Duke of Nicosia
I always thought it was overrated, but it was still a VERY good game.
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
I was talking about the 640x480 resolution. I would have continued playing that game if the game had other resolutions available.
Status Emeritus
![]()
I played it with a friend in network only, never had the game myself.
It was a bit fun, yes, but when I watched him play for a bit one day and could barely follow his mouse movement something inside me started to hate the game.![]()
Needless to say the few times we played I wasn't really good at it, not even against the AI.![]()
![]()
![]()
"Topic is tired and needs a nap." - Tosa Inu
I always thought it was overrated, but I liked it.
I'm never been that good at multiplayer but I enjoyed the campaign.
Still today, I can't understand why people prefered it over Total Annihilation, which was IMO vastly better![]()
Now that I've played Warcraft 3 for hours, I couldn't get back to Starcraft. I gave it a new try when Starcraft II got announced, but I was like "Oh my, this game is ugly and boring" and gave up after the first campaign.
My advice : it's a good game, and if you really want to try it out, do not fear. It's probably almost free by now, and it might entertain you for some time.
Best strategy game ever, till Warcraft 3 came out, but Starcraft 2 will trump Warcraft 3 for sure![]()
TA is a better "casual" game IMO, while Starcraft suits competitive play better. TA has all sorts of funky widgets to play with, and the limitless resources and comparatively stronger base defenses make turtling a somewhat viable strategy, unlike Starcraft. TA also has a slower pace and a more "strategic" approach, while SC is all about micromanagement.Still today, I can't understand why people prefered it over Total Annihilation, which was IMO vastly better
Basically, they just appeal to different crowds i guess.
Starcraft is just another pathetic Dune2 clo(w)ne...same lame basebuilding resourcecollecting shortcut memorising c***p...that has plagued the strategy games industry for almost 15 years...
Thanks god World in conflict and TW series exist...
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
That is why you should never play so defensive. The way to defend against zerg rushes(when playing terran) is to block your choke points with supply depots, barracks and SCVs while your marines are shooting at them from behind.Originally Posted by Privateerkev
True, but it's the best of it's kind.Originally Posted by hellenes
Yeah but even the best cr***p still stinks...Originally Posted by Fragony
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
I think that's a bit too harsh of a judgment. There is nothing wrong with a more simplistic level of strategy gaming. I don't see many people calling Chess a bad game because it doesn't allow you to build new pawns or upgrade your bishop. Sometimes simpler levels of gameplay can be fun simply for their gameplay efficiency.
Starcraft is nothing if not efficient. All three sides are perfectly balanced and at the start of the game none has an advantage over the other. All have options that allow them to utilize multiple strategies which can in turn be countered by opposing strategies. It really is as close to Chess as RTS games are likely to get. The speed of online play shouldn't be complained about either, since online play is competative. Competative Chess uses clocks too, and the slower player can often lose because of them.
But chess and videogames are not to be compared. The bottom line is that Starcraft isn't anything special. And if I would have to communicate the harsher truth, it is nothing but a piece of ****! Eh...! I mean...! I didn't say that! Not at all!![]()
Emotion, passions, and desires are, thus peace is not.
Emotion: you have it or it has you.
---
Pay heed to my story named The Thief in the Mead Hall.No.
---
Check out some of my music.
Why not? I think strategy video games are very worthy of comparison to chess. Computers are simply an easier method of implementing complex strategy games. Chess and Risk on the computer are still Chess and Risk, yet they are also computer games. The Civilization series is essentially an extremely complex board game that would simply be too difficult to play without a computer assisting in the implementation. People compare the TW series (at least the STW/MTW campaign map) to Risk all the time. Why can't I make a similar comparison with Chess?Originally Posted by Bijo
Last edited by TinCow; 12-11-2007 at 21:30.
I just want to argue :P
Emotion, passions, and desires are, thus peace is not.
Emotion: you have it or it has you.
---
Pay heed to my story named The Thief in the Mead Hall.No.
---
Check out some of my music.
Well clock chess ruins the whole point...same with the pathetic clickfest that SC is...also the most sad part of all the miserable Dune2 clo(w)nes is the whole build order/shortcut memorising...Ive seen "good" SC players play and it looked like some mental patients escaped from a high security institution...Originally Posted by TinCow
Clearly the RTS genre looks like it was designed for a 12 years old that has no idea about flanking/morale/charge physics/high ground/shield angle etc etc...
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
Which is the target audience. the *Craft series never claimed to be anything more than what it is, which is what makes it popular. Complexities, such as morale, flanking, physics, etc, can complicate a game to the point where a frantic battle is more of a chore than a battle. It wasn't until the Dawn of War series (where the standard RTS gameplay melded with complex ideals) when RTS finally got to the point where fun AND tactics can be appreciated.Originally Posted by hellenes
That's not to say that there have been really great RTS games before DoW... Total Annihilation, TA: Kingdoms (my personal favorite), Close Combat all are fun and make use of ideals such as morale, high ground, and/or tactics.
caught up in the multiplayer aspect of "is it a good game" i think you all forgot the campaign, the story, the movies...which at the time were the best out there. I sucked at MP online, but had a blast playing on LANS with friends, would play the campaign again one last time for old times sake...
Baby Quit Your Cryin' Put Your Clown Britches On!!!
Bookmarks